woolala wowlala!!!!!!!!!!!!!!!!!!!
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Woolala Wowlala: Spell Caster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity (how unique or innovative was this experience?) | #3 | 3.487 | 3.588 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #106 | 2.401 | 2.471 |
Overall | #116 | 2.504 | 2.576 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #163 | 2.229 | 2.294 |
Theme (how well does the game fit the challenge theme?) | #163 | 2.172 | 2.235 |
Implementation (rate the game's overall stability and functionality) | #169 | 2.229 | 2.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
FireredPlays
How does your game fit the theme?
Why make the theme an in-game mechanics, when you can bring it to the real world? This game uses an unique input system - the mic. The more and longer the player chant the words "woolala wowlala", the more powerful the spells will be. In order to complete the stages with three stars, the player are (humanly) required to take a deep breath. Only this way, they can defeat the monster within 20s. Please enable your microphone in Windows "Microphone privacy settings".
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