Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

StonerDog

18
Posts
A member registered Jul 17, 2022 · View creator page →

Creator of

Recent community posts

This is quite nice, love those memory games. Maybe missing a menu, but other than that its good. Extra bonus on mobile compatibilty ! 

To be honest idk why I was so quckly adding that life weapon connection when I didnt even considered its consequences of low health play. Should change 5 and 1 maybe ...

Nice game, besides some soft locks i managed to get myself into, its a good and enjoyable game.  Even the softlock moments xD 

Great game, really enjoyable with a good scaling and creative weapon upgrades. And the endgame was just amazing. 

And yes, we indeed used same explosions xD 

Thank you, altough the triangle-ish enemy was supposed to be one too, somehow it strayed cause i could not translate it well.

The wave system indeed got some work to do, thank you for the feedback, appreciate it!

Is in plans, thank you !

5 of the 6 weapons should work fine, but I cant deny there is a full random weapon switch, so it might even chooses the same weapon two or three times. Might add a less random randomizer tho, to keep this from happening.

Thanks for the feedback!

(1 edit)

One of the best imo, nailed the theme.

(1 edit)

Perfectly amazing.

Nice look and idea, good visuals too. 

Incase you want something more randomized, give as much walk as the dice lands on as last ? love the puzzle part too. Great work, keep it up! 

Love the implementation and the idea, great game. The back goes blurry sometimes when animating tho. Keep up the great work !

Good style, despite the blues are running like crazy and unless you have blow active its hard to cover The getting hit and rolling, and rolling to switch is an amazing one there. That your roll speeds you is the cream on it. Love the game, would be interested in seeing future versions, keep up the great job !

Great Idea, love the implementation. When i finnaly select a good place to put a block, and it comes to be a blade... ahh, just love it. I mean it xD Great game, keep up the great work !

Pretty good for 3 hrs. Should have added a little more into it.  Enjoyable tho, keep up the good work!

The Dice has maybe too little infuence, but good.

At the ends screen I didnt see the perished text nor any restart or so. 

Add maybe other magic depending on a dice roll, that'd add up to total 6 different magics. 

After a little the feeling goes to a bullet hell like, nice game. Keep up the good work!

the mage's raycast is too thin, shooting barely above the head of the enemies with minimal platform difference happens way too often, even when the beam visually hits him.  Plus mage cant shoot icebeam left ? 

Overall good concept, like the idea and the game itself. the 1 as attack felt unusual but its enjoyable. Keep up the good work !

Love the style, nice mechanic with a good twist, tho I got stuck on a level and could not finish, but its amazing. Maybe that static noise is overwhelming after a while but its ready to go, great job!