Pretty game with nice audio. I kinda wanted to finish the game, but the terror of seeing the incomplete board without having any indication on where the missing pixels were demotivated me from continuing. I did see how in depth the game was, the npcs, and all the secret passages (which would’ve been fun to explore) but yeah, without the ability to know where i’d been, or even a map would’ve helped.
Subzerofusion
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Lack of feedback from when i got hurt resulted in me not even realising that the things in the game were hurting me. It also feels like the invincibility after getting hurt is too short, resulting in me sometimes taking 2 or more points of damage when i run into enemies. Finally, the inability to shoot upwards meant that sometimes i would be stuck in up and down hallways with an enemy directly above me, and I would have to wait for them to randomly path into a side corridor before I could actually hit them lol. All in all, very well made, and very straight forward gameplay.
nicely made, though, it did take me backing out and reading the contols page to understand how to play. Perhaps a tutorial screen to quickly run through the controls and rules would’ve added to the polish? It also took me running out of energy for the first time to realise that the explodable blue things were powerups as well.
I wish there was a way to skip to the end of the betting screen. I also found that I couldn’t finish spending all my money on a bet I wanted due to the limited time in the betting menu. The race also started at 3 rather than 0 on the countdown. There isn’t really an incentive to win the races either due to having nowhere to really spend the money. A race also started happening over the results screen. Other than that, the art was very pretty. Interesting concept.
The game doesn’t really follow the control scheme laid out by the jam. I couldn’t figure out how to pick up the upgrades. The game was also a little bit too fast to actually react to anything, and losing sends me straight to the start screen, which was a bit jarring. Good use of colour pallet tho, and I enjoyed the audio.