Oh yeah. The game definitely lacks some more visual indicators. My idea was thought bubbles above players e.g. "I'm in the zone!" or "They love me!", but this didn't make the cut :(
Thank you. I considered adding it but decided that refreshing the browser is good enough and prioritized polishing other areas. The 48 hour time frame is very short!
A cool tower defense game. I think that capturing enemies is something definitely worth exploring more! Doing an auto chess like combining to make stronger towers could be cool.
Good job on the jam entry. I figured out that you can avoid getting all your Things whacked by raising multiple Things at once. Is there a way to avoid getting a single Thing whacked?
A cool idea. At first it seemed like a regular platformer but the differences became obvious very quickly. I found that the camera zooms constantly. Was this intended? Anyway, good job, I liked the concept!