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targames

58
Posts
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Topics
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A member registered Mar 10, 2014

Creator of

Recent community posts

Try me on the Game Dev Bois Discord as targrub #8692

Contact me.  (Parkinson's disease; bradykinesia, hand tremors.)

Wanted more levels!

I didn't notice the ^ control on the timer until after time ran out, but it let me finish the recipe anyway, which was nice.  Having a hover state on the target areas would be the key next bit of polish.  (Also, fix the apostrophe in Gordon's refusal to repeat himself.)  A sound when creating/acquiring a new ingredient also would be a good bit of polish.  Well done!

Driving a person like a car is very difficult.  Would have much preferred standard movement controls, perhaps with Q and E to turn head left or right?  I liked that you tried the experiment of exploring a sound world, but I think it didn't work out as a game mechanic for me.

I need more hearts to enjoy this game.

Hurrah!  Combining my thirst to play a game with this page resulted in a Tab.

Really wants some scoring mechanic.  Fun to plow through with an augmented truck.

LOVE the monsters!

The (first?) level with red and green dashes combined didn't trigger the sink for me.

Liked flying and bouncing as a bubble.  I didn't like having no feedback about being close to dying before I died--and then I'm thrown back to game start.  

Worked for me, even if it didn't like "pectin."

Very hard to hit pellets enough times.

Minimal, but it works!  The combine should do a DDR dance if you succeed.  :)

More in-game feedback required; even though falling object passed through placed control tools, they didn't affect it.

I won't be hired by the satellite company!

Liked the motion.  First time through, it wasn't showing the color wheel, which made it weird.  Would definitely benefit from some audio.

Froze my entire computer mid-way through.

High quality, relaxing, sensual.


The car pattern didn't come naturally to me, but the others had a calming rhythm.

Was running it in Chrome for over an hour, having fun, then it crashed.  :(

Inspired by Cow Clicker and swarmsim.com, eh?


UnityLoader.js:3 You can reduce your startup time if you configure your web server to host .unityweb files using gzip compression.
UnityLoader.js:4 [UnityCache] 'https://v6p9d9t4.ssl.hwcdn.net/html/2266250/WebV4/Build/WebV4.wasm.framework.unityweb' successfully downloaded and stored in the indexedDB cache
UnityLoader.js:4 [UnityCache] 'https://v6p9d9t4.ssl.hwcdn.net/html/2266250/WebV4/Build/WebV4.data.unityweb' successfully downloaded and stored in the indexedDB cache
UnityLoader.js:4 [UnityCache] 'https://v6p9d9t4.ssl.hwcdn.net/html/2266250/WebV4/Build/WebV4.wasm.code.unityweb' successfully downloaded and stored in the indexedDB cache
5c103189-32b5-48cf-be01-b46f152aff7b:8 The devicemotion events are blocked by feature policy. See https://github.com/WICG/feature-policy/blob/master/features.md#sensor-features
registerOrRemoveHandler @ 5c103189-32b5-48cf-be01-b46f152aff7b:8
5c103189-32b5-48cf-be01-b46f152aff7b:8 The deviceorientation events are blocked by feature policy. See https://github.com/WICG/feature-policy/blob/master/features.md#sensor-features
registerOrRemoveHandler @ 5c103189-32b5-48cf-be01-b46f152aff7b:8
5c103189-32b5-48cf-be01-b46f152aff7b:8 Loading player data from data.unity3d

5c103189-32b5-48cf-be01-b46f152aff7b:8 Initialize engine version: 2019.3.2f1 (c46a3a38511e)

UnityLoader.js:4 Creating WebGL 2.0 context.
5c103189-32b5-48cf-be01-b46f152aff7b:8 Renderer: WebKit WebGL

5c103189-32b5-48cf-be01-b46f152aff7b:8 Vendor:   WebKit

5c103189-32b5-48cf-be01-b46f152aff7b:8 Version:  OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))

5c103189-32b5-48cf-be01-b46f152aff7b:8 GLES:     3

5c103189-32b5-48cf-be01-b46f152aff7b:8  EXT_color_buffer_float GL_EXT_color_buffer_float EXT_disjoint_timer_query_webgl2 GL_EXT_disjoint_timer_query_webgl2 EXT_float_blend GL_EXT_float_blend EXT_texture_filter_anisotropic GL_EXT_texture_filter_anisotropic KHR_parallel_shader_compile GL_KHR_parallel_shader_compile OES_texture_float_linear GL_OES_texture_float_linear WEBGL_compressed_texture_s3tc GL_WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb GL_WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info GL_WEBGL_debug_renderer_info WEBGL_debug_shaders GL_WEBGL_debug_shaders WEBGL_lose_context GL_WEBGL_lose_context OVR_multiview2 GL_OVR_multiview2

5c103189-32b5-48cf-be01-b46f152aff7b:8 OPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level  <OpenGL ES 3.0> ; Context handle 19660232

5c103189-32b5-48cf-be01-b46f152aff7b:8 UnloadTime: 0.050000 ms

5c103189-32b5-48cf-be01-b46f152aff7b:8 Input Manager initialize...

UnityLoader.js:4 Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!
printErr @ UnityLoader.js:4
5c103189-32b5-48cf-be01-b46f152aff7b:8 UnloadTime: 5.730000 ms

5c103189-32b5-48cf-be01-b46f152aff7b:8 Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

5c103189-32b5-48cf-be01-b46f152aff7b:8 Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 4701.

5c103189-32b5-48cf-be01-b46f152aff7b:8 Total: 60.805000 ms (FindLiveObjects: 0.405000 ms CreateObjectMapping: 0.045000 ms MarkObjects: 60.260000 ms  DeleteObjects: 0.095000 ms)

5c103189-32b5-48cf-be01-b46f152aff7b:8 UnloadTime: 5.279999 ms

5c103189-32b5-48cf-be01-b46f152aff7b:8 Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

5c103189-32b5-48cf-be01-b46f152aff7b:8 Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 4701.

5c103189-32b5-48cf-be01-b46f152aff7b:8 Total: 65.750000 ms (FindLiveObjects: 0.425000 ms CreateObjectMapping: 0.044999 ms MarkObjects: 65.255001 ms  DeleteObjects: 0.015000 ms)

UnityLoader.js:4 156
UnityLoader.js:4 156
printErr @ UnityLoader.js:4
UnityLoader.js:3 Invoking error handler due to
Uncaught abort(156) at Error
    at jsStackTrace (WebV4.wasm.framework.unityweb:8:22295)
    at stackTrace [Object.stackTrace] (WebV4.wasm.framework.unityweb:8:22466)
    at Object.onAbort (https://v6p9d9t4.ssl.hwcdn.net/html/2266250/WebV4/Build/UnityLoader.js:4:11118)
    at abort (WebV4.wasm.framework.unityweb:8:450463)
    at wasm-function[41879]:0xcb34e4
    at wasm-function[18491]:0x81ade3
    at wasm-function[19164]:0x83b6bb
    at wasm-function[41283]:0xc980c8
    at wasm-function[41296]:0xc99bb0
    at wasm-function[19442]:0x8571ea
    at wasm-function[41682]:0xcb2980
    at dynCall_iiiii [Object.dynCall_iiiii] (WebV4.wasm.framework.unityweb:8:427606)
    at invoke_iiiii (WebV4.wasm.framework.unityweb:8:311655)
    at wasm-function[39639]:0xc4cee5
    at wasm-function[39108]:0xc35cc7
    at wasm-function[4200]:0x189c95
    at wasm-function[4199]:0x189bbe
    at wasm-function[10137]:0x3be7dc
    at wasm-function[10227]:0x3c4e2a
    at wasm-function[13006]:0x51e68c
    at wasm-function[8090]:0x2e3d95
    at wasm-function[10565]:0x3eb8ff
    at wasm-function[10278]:0x3c90a7
    at wasm-function[10278]:0x3c90bc
    at wasm-function[10272]:0x3c8bc2
    at wasm-function[10266]:0x3c6f3a
    at wasm-function[41696]:0xcb2bb1
    at dynCall_v [Object.dynCall_v] (WebV4.wasm.framework.unityweb:8:435381)
    at browserIterationFunc (WebV4.wasm.framework.unityweb:8:154039)
    at runIter [Object.runIter] (WebV4.wasm.framework.unityweb:8:157100)
    at Browser_mainLoop_runner (WebV4.wasm.framework.unityweb:8:155562)
5c103189-32b5-48cf-be01-b46f152aff7b:8 Uncaught abort(156) at Error
    at jsStackTrace (blob:https://v6p9d9t4.ssl.hwcdn.net/5c103189-32b5-48cf-be01-b46f152aff7b:8:22295)
    at Object.stackTrace (blob:https://v6p9d9t4.ssl.hwcdn.net/5c103189-32b5-48cf-be01-b46f152aff7b:8:22466)
    at Object.onAbort (https://v6p9d9t4.ssl.hwcdn.net/html/2266250/WebV4/Build/UnityLoader.js:4:11118)
    at abort (blob:https://v6p9d9t4.ssl.hwcdn.net/5c103189-32b5-48cf-be01-b46f152aff7b:8:450463)
    at wasm-function[41879]:0xcb34e4
    at wasm-function[18491]:0x81ade3
    at wasm-function[19164]:0x83b6bb
    at wasm-function[41283]:0xc980c8
    at wasm-function[41296]:0xc99bb0
    at wasm-function[19442]:0x8571ea
    at wasm-function[41682]:0xcb2980
    at Object.dynCall_iiiii (blob:https://v6p9d9t4.ssl.hwcdn.net/5c103189-32b5-48cf-be01-b46f152aff7b:8:427606)
    at invoke_iiiii (blob:https://v6p9d9t4.ssl.hwcdn.net/5c103189-32b5-48cf-be01-b46f152aff7b:8:311655)
    at wasm-function[39639]:0xc4cee5
    at wasm-function[39108]:0xc35cc7
    at wasm-function[4200]:0x189c95
    at wasm-function[4199]:0x189bbe
    at wasm-function[10137]:0x3be7dc
    at wasm-function[10227]:0x3c4e2a
    at wasm-function[13006]:0x51e68c
    at wasm-function[8090]:0x2e3d95
    at wasm-function[10565]:0x3eb8ff
    at wasm-function[10278]:0x3c90a7
    at wasm-function[10278]:0x3c90bc
    at wasm-function[10272]:0x3c8bc2
    at wasm-function[10266]:0x3c6f3a
    at wasm-function[41696]:0xcb2bb1
    at Object.dynCall_v (blob:https://v6p9d9t4.ssl.hwcdn.net/5c103189-32b5-48cf-be01-b46f152aff7b:8:435381)
    at browserIterationFunc (blob:https://v6p9d9t4.ssl.hwcdn.net/5c103189-32b5-48cf-be01-b46f152aff7b:8:154039)
    at Object.runIter (blob:https://v6p9d9t4.ssl.hwcdn.net/5c103189-32b5-48cf-be01-b46f152aff7b:8:157100)
    at Browser_mainLoop_runner (blob:https://v6p9d9t4.ssl.hwcdn.net/5c103189-32b5-48cf-be01-b46f152aff7b:8:155562)
DevTools failed to load SourceMap: Could not load content for chrome-extension://hdokiejnpimakedhajhdlcegeplioahd/sourcemaps/onloadwff.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load SourceMap: Could not load content for chrome-extension://gighmmpiobklfepjocnamgkkbiglidom/include.preload.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load SourceMap: Could not load content for chrome-extension://gighmmpiobklfepjocnamgkkbiglidom/include.postload.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load SourceMap: Could not load content for chrome-extension://hdokiejnpimakedhajhdlcegeplioahd/sourcemaps/onloadwff.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load SourceMap: Could not load content for chrome-extension://gighmmpiobklfepjocnamgkkbiglidom/include.preload.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load SourceMap: Could not load content for chrome-extension://gighmmpiobklfepjocnamgkkbiglidom/include.postload.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME

Was enjoying for a while (in Firefox), then it crashed.  :(


An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: abort(156) at jsStackTrace (WebV4.wasm.framework.unityweb:8:22295)
stackTrace (WebV4.wasm.framework.unityweb:8:22466)
onAbort@https://v6p9d9t4.ssl.hwcdn.net/html/2266250/WebV4/Build/UnityLoader.js:4:11118
abort (WebV4.wasm.framework.unityweb:8:450453)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[41879]:0xcb34e4 (blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[18491]:0x81ade3)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[19164]:0x83b6bb (blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[41283]:0xc980c8)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[41296]:0xc99bb0 (blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[19442]:0x8571ea)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[41682]:0xcb2980
UnityModule [UnityModule/Module.dynCall_iiiii] (WebV4.wasm.framework.unityweb:8:427606)
invoke_iiiii (WebV4.wasm.framework.unityweb:8:311639)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[39639]:0xc4cee5 (blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[39108]:0xc35cc7)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[4200]:0x189c95 (blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[4199]:0x189bbe)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[10137]:0x3be7dc (blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[10227]:0x3c4e2a)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[13006]:0x51e68c (blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[8090]:0x2e3d95)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[10565]:0x3eb8ff (blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[10278]:0x3c90a7)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[10278]:0x3c90bc (blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[10272]:0x3c8bc2)
@blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[10266]:0x3c6f3a (blob:https://v6p9d9t4.ssl.hwcdn.net/05cae5bc-413c-4233-9699-e2df404be619 line 8 > WebAssembly.instantiate:wasm-function[41696]:0xcb2bb1)
UnityModule [UnityModule/Module.dynCall_v] (WebV4.wasm.framework.unityweb:8:435381)
browserIterationFunc (WebV4.wasm.framework.unityweb:8:154027)
runIter (WebV4.wasm.framework.unityweb:8:157100)
Browser_mainLoop_runner (WebV4.wasm.framework.unityweb:8:155562)

I assume I got this error earlier:

This page uses the non standard property “zoom”. Consider using calc() in the relevant property values, or using “transform” along with “transform-origin: 0 0”. luck-tycoon

Windows 7

I was unable to open the backpack or the options menu.  Nor was I able to pull the lever.  Did I really need to Alt-F4 to quit the game?

Can I level up, or just more and more red until I die?

Great character to the game.  Would be improved with ability to use mouse in the UI.

This was probably why I get a black screen:

Error: WebGL: Can't get a usable WebGL context

Would be nice not to die upon the first hit.

@Local Minimum: Great suggestions.  I was thinking of dropping the shapes around the numbers.  I originally made them to help with color-blindness, but then I dropped that, yet left in the shapes.

Also I think the equation templates, which I thought would help players in the first levels, actually confuse them.  I'll keep thinking how to improve them.

Once you make it past the first few (hard-coded) levels, the rest are procedural, and probably easier, at least for a while.  I'll have to figure out an even slower progression through the various skills (subtract, then multiply, then add/subtract, etc.).

I could score it by equation rather than level.  Up for consideration.

I only got background with CORE and theme music, no game.  :(

I can't type that fast.  Great references!

Had issues getting customers accepted.  Kept pressing Y but only had two customers accepted.

Needs some directions on how to play.

Once I pressed space, I just got a magenta screen and the music.  Nothing else.

Very very cool!  The sound design for leaving the tube was excellent feedback.

Intro in the home set the scene nicely.

Certainly a challenge.  Think Spider-man with poor reflexes.

I think with some values tweaking this could be quite fun.

Needs an instruction to use mouse to aim, LMB to shoot.

Too low a framerate on my lame gfx card.

No audio indication my energy was getting low.

Nice take on the theme!

Finally a game that doesn't kill me off in the first few seconds.  The triangular obstacles have a nice look.

Love the ideas and the writing.  Keep going with it!

No game, though.