Nice concept, but it didn't work for me, even though I'm on Firefox. I kept yelling "sugar" but nothing happened :(
Play game
Bevy Brand Blueberry Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #23 | 3.681 | 4.250 |
Theme Interpretation | #57 | 2.742 | 3.167 |
Overall | #60 | 2.833 | 3.271 |
Presentation | #63 | 2.670 | 3.083 |
Gameplay | #68 | 2.237 | 2.583 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I only managed to test on a handful of browsers/OSs and didn't have much time to debug combos which didn't work. Can I ask what OS you are on, and if the "allow access to microphone" browser pop-up appeared? Would be really useful for me when I go back to debugging after voting ends. Either way, thanks for trying it out!
I wasn't able to get the voice commands to work, even in Firefox. Perhaps some feedback from the voice detection would be helpful, or a press-to-talk function. I did find the debug keys after poking in the source so I got to experience the full thing anyhow. Very cute.
Very unique gameplay for such a short game, I enjoyed solving the puzzles! Only thing I'd note is that the signs can be a little hard to read with white text over gray walls, and once you get the "You Win!" then the text from the signs goes half off the screen.
Is there a way to properly play this without using voice? I think it's cool that you included it but it shouldn't be mandatory.
There is a secret way. To solve the puzzle in the room on the left, you can hit the "j" key, then to solve the puzzle in the room on the right, you can hit the "m" key, and finally once you collect the rope and wood, to solve the puzzle in the central room you can hit the "b" key.
But in terms of design, we were trying to demo the speech thing without much thought for reasonable alternatives. I think allowing the user to pull up a keyboard prompt could solve this.
Leave a comment
Log in with itch.io to leave a comment.