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The Curious Incident of the Lab in the Forest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #14 | 3.841 | 3.967 |
Presentation | #44 | 3.066 | 3.167 |
Overall | #57 | 2.881 | 2.975 |
Gameplay | #63 | 2.388 | 2.467 |
Theme Interpretation | #74 | 2.227 | 2.300 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Spatial audio being relative to the player's orientation was not immediately obvious to me. I expected it to be relative to the camera. That along with the character turning when running into walls made this game feel strange at the start. Once I figured all that out though, I was really into it. Nice little mystery style game with a control scheme you don't see used too often. The dialogue kinda forced you into figuring out the solution though, so definitely need a bit of work on the mystery part.
Definitely one the more unique game ideas. The controls need work though. But nice job overall!
Very cool concept, but the controls were very hard for me.
I had to bow out because the camera (perhaps combined with my poor steering) was making me physically ill. Neat to see some basic spatial audio being used though.
Very interesting concept, I enjoyed wandering around listening to the different pieces of music and trying to puzzle things out! Controls took a little bit to get used to, and hitboxes were a little large on some objects. Also, some of the text seemed to skip past when interacting with memories? Overall a very nice game though!
Driving a person like a car is very difficult. Would have much preferred standard movement controls, perhaps with Q and E to turn head left or right? I liked that you tried the experiment of exploring a sound world, but I think it didn't work out as a game mechanic for me.
Nicely done art and atmospheric! The controls are a bit hard to navigate since I sometimes got stuck on bits of the environment. I may have also soft locked the game in the reactor room (I couldn't move or figure out how to proceed further). Overall an interesting concept and entry!
The gameplay feels complete and original. Music is good, so are graphics for a jam setting.
Movement is a bit janky with weirdly sized hitboxes and reversed backwards movement (compared to something like a car ig? I don't play a lot of top-downs), but you get used to it.
Some way to differentiate between checked and unchecked memories, besides the visuals would be nice too. :)