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Breach Zero's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1vkgepkK0uAPYyVbIE_Ybp7x6hSKZHMUR3oTGTTwbWSM/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Mechanics:
Move around and interact with objects to reveal the story bit by bit.
Story:
You wake up in a top secret underground bio weapon laboratory. The alarm is ringing and everyone is dead, except for you. You don't remember what happened. Your goal is to exit the laboratory before the monster kills you too.
Controls:
Move: A & D or Left Arrow & Right Arrow
Interact: Space or F
Drop From Stairs: S or Down Arrow
Please explain how your game fits the theme:
You wake up in a top secret underground bio weapon laboratory. The alarm is ringing and everyone is dead, except for you. You don't remember what happened. Your goal is to exit the laboratory before the monster kills you too.
The monster is a national level threat bio weapon.
There are 2 endings, choose wisely!
Gameplay Time: Approximately 5 minutes per ending.
The game fits the theme because of a very uniquely packaged plot twist. Enough said, no more spoilers!
Is there anything you'd like the judges to pay particular attention to?
Movement Keys:
Note that the movement is very smooth. The latest button pressed is the one with highest priority. There is basically no frame where the player stops moving when changing movement keys.
2 Endings:
Please take your time to play both endings, we put alot of effort into it. Thanks!
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Comments
Great game, the whole atmosfere is great and the story is extremely interesing, very pretty too!
Thanks!! :)
What a fun game, thanks for sending it to me! The art style is very charming and reminds me a lot of the early 2010s, and the main character's lack of empathy for his coworkers was super interesting to me - very characteristic of apocalypse horror. I also really loved how you programmed the credits screen, and the ASDF control scheme!
(My biggest note is that the main character says he's on the second floor, then goes up the stairwell for 3 or 4 floors before exiting on the first floor - which isn't a big note at all, but I figured I should point it out!)
Thank you for playing it!
Absolutely charming game, I managed to save the world! Love the art style and storywriting. It played really smoothly too and I had no issues finding my way around with the visual cues. This was an awesome experience.
Thank you for trying it!!
Very well done. Art and story top notch. Knowing the Jam theme kind of made the twist not as twisty but still good.
Thank you!!
Super cool concept. Love the mystery behind the story! Multiple endings is always cool as well!
Thanks!!