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TheRoyalNobody

50
Posts
A member registered Jul 16, 2022 · View creator page →

Creator of

Recent community posts

Hitting the first car was really cool! 

Hello, thanks for playing the game :) The game has 6 levels in total but I noticed I made it a bit too confusing. Basically you have to beat the hero once at the start, and from there on let the hero win to the end.

Good puzzle game, I enjoyed it.

I am glad I don't have these kind of ducks living in my neighborhood!

Game looks and sounds great. I thought it was really creative and has a nice overall cohesive theme.

The art is really nice. I am always jealous of people who can make nice looking UI. Choosing which row to rotate reminded me a it about playing with a rubix cube, same kind of movement patterns, which was really fun.

I liked it, as others have pointed out, an indicator on how many moves you have would be nice. I liked how it looked and the die rolled pretty smooth!

I liked that you actually had to think a bit. The character art is also very funny :D

I like that the game has a consistent theme, unlucky for the chef he doesn't get to eat the sushi though :P The controls were fine except I kinda found it hard to press the shift button. I felt like there was a lot of stuff for something made in just 2 days! One of the best survival type games I've seen so far. 

Really cute main character!

This was really amazing.  Sextahedron > Ganondorf. I am not sure if King Sextahedrons( great name btw) health is resetting when you die in that room. Because when I re-entered, I killed him in 2 hits. Maybe that was intentional, but I just wanted to mention it :) Great job.

The game feels really polished for a 2 day game. Fun gameplay, and I like the detail of the little bird flying around. Great job

I really liked this game, I think this could also be a great phone game! Music was enjoyable too

NGL; of all the "comments" I've received this jam, this is far and away my favorite; feels incredibly satisfying reading it the first time.

I like this game a lot. Would be cool if, in the future,  you could train the AI, because at the moment they are very predictable. I loved the backgroundmusic as well.

Finally a "Rubix" cube I can solve! Controls were a bit confusing, but the idea is great.

This looks really good, and the dice rolls nice and smooth. The powerups you can collect and then have to use, is really creative imo. 

I think it would be a cool idea that if, for example, you roll a 6, you can now take a hard difficult route with a big reward. And when you roll a 1, you have to do the easy route with a smaller reward. I think that would be a fun way to implement the random dice roll as a mechanic. Other than that, I think the game looks great, there are some nice little details, but as others have also said, the controls could use some work. 

I think this one has potential. I like the animation of the characters when rolling a new skill :) Simple but effective

Thanks a lot for playing. It was really fun seeing you play the game on twitch with the chat!

Game feels pretty polished, controlled pretty smooth. Nice job

Pretty original puzzle game, the art and animations were well made. Had fun playing it.

Plays great and the animations are really well made.

Very satisfying to slap those dice!

This was really fun to play, although I am not very good at making words :)

I like the idea, but it was a little bit hard for me to roll the dice. I played it in browser.

Haha yeah, that's not supposed to happen. Not sure how that's even possible :P Thanks for playing!

Once I figured out how the game worked exactly I had a lot of fun. The concept is pretty unique and the name of the game is great too.

Really nice looking game. I think I played this game the longest of all the games I played so far. I like how the best path is determined by the dice roll, and the SFX for when the player dies is pretty funny.

The goblins look really nice, I almost felt bad shooting them. The game was a little bit too slowpaced for my liking but good job.

The art is really nice and I liked the dialogues.

Haha yeah, I got a lot better at it myself when making this. Thanks for playing :)

I think the physics are really nice, it's fun to shoot the ball.  I think some UI showing the player how many points they currently would get by making a basket would be a nice addition.

The game looks great and I like the puzzle concept, figured out how it worked pretty quick. One problem I had was knowing how the dice would roll after rotating the camera, so maybe some onscreen controls would be handy. Really like this one :)

I like the twist of the snake game with the dice. My high score was 14, wonder if anyone can beat that ;)

Smooth dice rolls, and I feel this is the best implementation I've seen from these types of games.

Art is really nice, especially the bodyguards. Gameplay is solid too

Art looks really good, and I liked how the "operation" die also changed, so there are multiple solutions possible.

Visuals look nice. I think the idea is really neat, but the implementation could use some work. There is too much waiting time atm.  The fact that you can play with a controller is a really nice touch though, especially for a platformer.

I really like the art.  Plays like you would expect, I liked it.