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Tom Milman

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A member registered Feb 02, 2020 · View creator page →

Creator of

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Glad you enjoyed it! 

Very cute puzzle game! The art is nice! Using all the left 0 charge cards in the beginning was my go to strategy to get new ones XD  

Very cute game! Loved the use of the art and different sounds throughout the game. Good job :D  

Cute game! Loved the art! 

But, I think I'll request a refund on the truck... I need to be places, can't let snails be faster than me! XD 

Controlling those ships is a skill I'm lacking. Rotating and shooting in all directions was still fun! XD I liked that I could shoot the enemy's projectiles, instead of trying to avoid them. I really suck at controlling those ships and it was very funny when I could juke the tentacles, totally on purpose of course.  

Thank you so much! Yeah, I wanted a spray and pray rather than aim carefully and headshot the enemy XD

Thanks! Yeah, the theme didn't end up in the game unfortunately XD 

My personal favorite is the wolf in the snow :D 

Can't believe you made this in pure HTML and JS. Good job and submitting your first jam!! 

Thank you <3 

It's not a bug, it's a feature :D It's the spray and pray technique. I use it myself as well. 

The Longbottom surprise was something hard to hide. Had to work on that off stream as well XD

Felt like in a movie, driving backwards dodging left and right :D 

It took me a sec to figure the acceleration. Also, I couldn't successfully smoothly transition from backward driving to moving forward, I wasn't cool enough 

That was amazing! 

I had some issues with the space bar. It took me a minute to successfully pass the dash in the beginning XD

The visuals are so good. I love that shader of showing/hiding objects. Well done! 

The audio is great. The voice lines and text, 10 /10. 

I sensing some Portal inspiration? Some of that Wheatley character?   

Great mechanics! So many guns, the destructive terrain, the freaking multiplayer! Loved the voice acting :D 

When are we doing a tournament?!   

Tried doing my first run without the skill tree or getting damaged. It was going well until I encountered the first ranged enemy... I didn't expect that! I gave up on that idea and just dashed around them like Bullet maxing my speed and damage from the back. 

Very nice, I liked it! The voices were great :D 

Aiming was hard on purpose for a spray and pray feeling. Maybe I took it a bit too far XD 

Thank you for playing!!

OMG that's a great idea! I wish you were around when working on this, I'd totally do that XD Thanks for playing! 

Thank you!! Aiming was hard on purpose. It was more of a spray and pray then aim carefully and headshot the enemy :D Glad you enjoyed it 

Thanks for playing! 

Sorry you had issues with the aim, I will look into fixing that with the update.  

Thank you <3 

I'm so happy I added that twist XD

Glad you enjoyed it! And that you picked on that strategy :D 

Thanks! With this jam I wanted to focus on the cinematics and animations. I just used a Synty pack

Thank you!! The theme didn't come out as I hoped it would

Thank you so much! Glad you liked it :) 

Omg I'm so sorry. Not sure why it happened for you :( 

Yeehaw that's the way partner! 

I click and click but the damn blob won't die... Wait what was the theme again? 

Eventually, I decided to try again. But I decided to join the undying side. So me and my army of 10297 blobs took over the city. Only 5352 people survived, but that's okay. We will get them next time! Vey nice, will kill again! :D

Loved the entry! Really good job with the art style. Unique and cute idea, the upgrades work well with the mechanics of the game. 

I like the idea. Simple yet very fun game. The tutorial pictures are great! The Beast art is incredible! 

A quick log for the gamejam

Thank you very much! :)

Hahaha, thank you!! :) 

Unfortunately I worked alone, and didn't have time or the skill to make livelier graphics. And there should be some sounds (animal bites, and water) but I guess I made them too quieter. 

Also the idea was that everything would be dark except your field of view, but something went terribly wrong with the 2D lighting and the generated map..