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Giddy Protocol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How it sounds | #1 | 4.000 | 4.000 |
How it looks | #2 | 4.412 | 4.412 |
Fun to play | #3 | 4.059 | 4.059 |
Innovation | #7 | 3.353 | 3.353 |
How well the theme was used | #11 | 3.706 | 3.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity, Photoshop, Maya
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Comments
What a really slick game. Watched you make this on stream and was fun to watch it all come together. The voice is great, really annoying as you planned. The shader was really cool for the reveal as well. And the game play is fast and frantic. Great job all round.
Totally on of the best submissions, made me finish the game in one try. Looking cool, plays cool. Well done!
Realy cool game, its so polished I wouldn't guess it was made in 2 weeks
real clean game. It's a refreshing game to play in the jam and appreciate the work gone into the gameplay story and audio. Great work look forward to more.
real clean game. It's a refreshing game to play in the jam and appreciate the work gone into the gameplay story and audio. Great work look forward to more.
What a very slick entry.
I suck at these kind of games but watching you and others play it I can tell it’s a lot of fun for speed runners.
I was able to get round most of the game at my own speed and did really enjoy doing so. I can say with certainty that you nailed making the robot annoying!
The bow is really well implemented although one suggestion I would make would be if you hold the fire button it eventually goes into a precise aiming mode with view zooming in and bow being raised to eye level to help make those harder long shots.
The artwork is simple, clean bold which suits the game perfectly.
Great job.
Oof so fun. Great work! I'm terrible at this but was fun to bounce about the place. Story was cool, antagonist was antagonising! Very end sequence was pretty sweet (I didn't get there myself but saw Jern play that part) - epic feeling. The tron-esque environment construction shader was very, very nice. Really good work folks, congrats ;)
That was brilliant! Got stuck near the end , think the targets should for sure respawn otherwise you eventually are too blind to finish it :D But very cool game! Great work.
Fun game. Love the visuals that change the environment. Great job!
so good! I just wanted to beat the twerp into oblivion hahaha
That was amazing!
I had some issues with the space bar. It took me a minute to successfully pass the dash in the beginning XD
The visuals are so good. I love that shader of showing/hiding objects. Well done!
The audio is great. The voice lines and text, 10 /10.
I sensing some Portal inspiration? Some of that Wheatley character?
So much fun, Voice acting was incredible! I can't wait to practice speed runs, even if i suck at jumping
Pretty good, good gameplay, polished. That's a lot of work for two weeks!! Well done.
Did not speedrun it. This is really fun! The Story, gameplay and VO are all great. The last cinematic is very enticing.
Small thing: I got annoyed a bit by the LMB not redrawing for some time after shooting. Wishing that after releasing and I (re)held it it would draw when the cooldown was up.
Looks awesome! ^_^
(PS. will come back when voting is up to vote ^_^)