Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

TrolledWoods

63
Posts
1
Topics
34
Followers
8
Following
A member registered Dec 02, 2017 · View creator page →

Creator of

Recent community posts

I really need to go through the game and fix the softlocks at some point, oops... Very sorry about that!

I am surprised nobody has been competitive and posted times yet! Great game :D My hands are not very happy though

It got easier after I read the rules xD

Really fun, sunday was far too hard for me and I got really annoyed at how the ingredients dropped at random positions making them block each other, but other than that I had fun!

Some very difficult jumps in there, and quite fun to figure out how to wall jump! I'd say it would be nice if it was possible to practice the jumps more without having to go from the beginning all the time; removing the bottomless pits and just making them into pits that you can climb out of (but of course, this loses you time so you still wouldn't want to fall in), might make it more fun to play.

I got carpal tunnel and a hat, 10/10!

I have awoken! Nice little escape room, some really sneaky hints hidden in there xD

I got to school, yay! Nice game, it would have been nice with some more obstacles though

Nice! It was very confusing at first, especially until I realized how much easier keyboard controls are compared to the mouse controls. Never played with drone controls before so that was interesting :D


I'm sorry, I just get stuck here, how do I code?

It's my fault for being too lazy to make a menu, sorry about that

Thank you for the kind words!

This is a very poorly ( in other words not at all :P ) communicated point, both visually and design-wise (might not even be another puzzle that can be blocked that you put puzzles on now that I think about it?), but the blockers do block the movable panels from "docking" to the underlying panel, and that's what happens here. It still snaps whether or not it docks, I had ideas about doing something using that but never got around to it so would probably be better to have left it not snapping at all...

(1 edit)

This is a bug! I'm terribly sorry about that, will fix as soon as I can

This is solvable, good job getting that far!

Fantastic! I'd like to have a chat with whoever built these roads however, I'll never get to work like this....

Incredible game! The rules are very simple, and yet every puzzle manages to find an interesting twist you hadn't though about before. Level 14 in particular was a rollercoaster

Fun!

As has been said before the bullets sometimes phaze through the enemies. I think the reason is probably just that the bullets move too quickly, so one frame it's in front of the enemy, does a collision check, and sees no collision. The frame after it has moved far enough that it's behind the enemy instead, and again, no collision. That's my hypothesis at least. Good work anyway!

Good work! The combat is good

Very hard! Nicely done

Nice first project! As others have asked, is there any way to shoot? I can't find the button. And the replay button doesn't work for me either.

Neat idea! I haven't seen a game that plays with velocity in these.

Unfortunately I don't use python enough to have everything set up to run this. Sorry!

This was pretty fun!

Cool! It would have been neat to have collision, but it's a good demo nonetheless.

Neat!

This is great! I don't have the energy right now to beat the last few puzzles, but I definitely will soon

The 10:th level stumped me hard! Neat concept, were a bit many distracting elements for my taste; like the spikes in the earlier levels that will never hurt you because of how they're lined up don't add anything. And as with any grid puzzle game it would have done great with an undo button xD

I like it a lot!

You get stuck on the floor a bit now and then, and it's really hard to aim when doing trickshots. Couldn't get that far though just because I got stuck on the floor and couldn't continue

You get stuck on the floor a bit now and then, and it's really hard to aim when doing trickshots. Couldn't get that far though just because I got stuck on the floor and couldn't continue

Good game!

SHRUBNAUT community · Created a new topic Fun speedrun

Beat any% in 1:47. Very fun game, good job!

I really like the game, especially when you get to the monster parts and the lsd blocks. However, the monster adds a huge amount of lag in the later levels, so much so that it's quite hard to play. I really enjoyed the parts before the lag though.

Thank you, nice video!

Fyi the controls are listed on the itch page, and restart is there along with undo.

Great video dude! I'm happy you like it! :D

It's soo satisfying to watch people play your game, and not just hear feedback, it doesn't just give you their thoughts but also their reactions to each element, and your video was very insightful and I'll probably apply some of the things I've learned in my next game!

And it seems those bombs under the rebel bases where a bit poorly planned lol, I should've added a cutscene to the end of the levels where it zooms out and blows everything up, that would've been awesome!!