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Tsunscreen

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A member registered Feb 07, 2019 · View creator page →

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I hadn't planned on it, but I don't see why not. Haven't sold anything here before (or anywhere for that matter lol) but I'll look into it!

I developed this solely on Windows 10 so that shouldn't have been it haha, but yeah I do load a bunch of stuff right away to help avoid stutter later. Hoping to improve on that, but glad you got through!

Oh thank you! I think you can see how this one led into the other haha

Thanks for checking out the game!

Hoping to expand that into a couple hours of gaming in the future if I'm lucky, Thank you!

Thank you for the kind words!

Glad that build seems to have worked, I never played it myself haha.  Hoping to expand this into a full game so there will be more!

Thanks! and definitely, which ones are you missing/have found?
Will probably add some more ways to get them in the future.

That's because it is!

Thanks! Yeah this was a pretty art heavy game, although the majority of it was actually done in the last month of the jam. Was definitely a long month!

You can get there from one of the tables in the starbase (there's another spot too but this one is easier to describe)

Really liked this! Photographs and associated memories seems to be a topic I find myself thinking on a lot, so I enjoyed how that was handled and talked about in this. The time of day puzzles and effects were probably my favourite part.

I'd agree that the "mug-zone" was a bit confusing in parts but I made it through. The rest of the puzzles felt very intuitive though, and the sounds/music in general I think added a lot!

Seconding that some sound would be awesome, but cool environments! The rainbow ground + tree world is a vibe

Nailed the vibe of LSD Dream Emulator for sure! I am winner

Awesome, thank you!

Go ahead! If you could just link back here or to the youtube video if you do (Also just the song, I don't own the art).

Thanks!

Wow, thank you!

Loved it, and it felt well paced too!

I will definitely take that lol, thanks!

Cool game! Definitely hard to resist trying to corrupt your way through walls but it's just hard enough to not really make it viable

Thank you!
I had made a sort of doom-like for a jam a couple of years ago, but it looked very muddy so I wanted to step it up for this (it also didn't feel great either). Originally I was planning on having multiple exits for each room, each with a positive corruption associated with them so you'd have to choose one, but that got canned part way through, so it was cool to see that element in yours!

Believe it or not, this game is kind of like Eraserhead

"Elaborate on that"

No, I won't.

The intended experience, Thank you! I was a little sick one day of the jam so I used the raspy voice to my advantage lol

All good, I actually just updated it to make it more obvious. There's a voiceover instructing you to do it, but It definitely shouldn't have been the only indicator. Fixed now though, and thank you!

There's a small forced tutorial the first time you start the game, did you try opening the pause menu with tab? The door won't open until you do that. Definitely not the clearest though

Definitely had some similar ideas going into the jam, loved it!
Intentional or not I appreciate that the UI casts shadows on the ground lol, also the music was sick!

That blue key was hard to get but I persevered. Amazing vibe, and the ending part of the game was cool!

Great mood! It's cool how the game quickly becomes about not blocking off your own escape paths as more and more objects fill the world. The skull is creepy too

I will say for your first game jam this is definitely better than what my first one was!

Ah, if it's a free use asset then who knows, fair enough

Nice little puzzle platformer! I did find the balloon rose very slowly while I was on it unless there was something I missed, but that's a nitpick. Great environment outside of the "in-game game" too!

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Neat/weird little game! The hitbox on the cars was brutal but I made it lol.
I do want to ask though, Is the art for the entrance room AI? It's in the screenshot with the potted plant + sink. Only asking because it was in the rules and it really looks like it. Edit: asset was from online, so no way to be certain.

I'm pretty happy with how the "normal" game turned out (maybe aside from how dumb the enemies are lol), so thank you!

At this point any bug is a feature. Glad you enjoyed!

The fixed angles and prerendered cut scenes are perfect

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lmao it certainly would. There is an intentional crash, and it was probably that. (Already planning a setting to disable that and adjust rate of corruption for tonight) <- that is done

Thanks! I'm going to need it lol

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My ideal transition I think would be to have areas (like a corridor) where walking from one end to the other would crossfade from the current dream to the next. Similar to what is there already but without taking control away from the player. Something to try in the future though.
Glad you enjoyed it! (and found my goofy cat pic)

Thank you!

Good point on that one gate, that area was pretty last minute (which kind of fits anyways).

I'm probably going to be doing the next LSD Jam too, so that should be fun, but hopefully also some other random stuff in between!

That's really nice of you to say, thank you!
It's almost a little meta, but that one "untitled" area really was just unfinished until shortly before the end (It was going to be a museum), but rather than cut it I doubled down on its unfinished-ness. Glad you enjoyed!