Behold before the true Elbow Licker ! Wonderful idea. I can't feel my right hand anymore and my keyboard will probably remember it for a long time, but it was worth it !
Turu22
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The inspiration is definitely Miyazaki, but we were more thinking about the Susuwatari (noiraude in French) from "My Neighbor Totoro". Although I would not be surprised if they made an appearence in Spirited Away :) !
You are right about the difficulty, I didn't have sufficient time for proper testing...
EDIT : After proper research (ahem), you are right They do have a major part in Spirited Away. I don't know how I forgot about it. Anyway, nice catch !
To be honest, it is only on my fourth trial, and after reading the comments that I understood the absorption mechasnism. But once this mechanic is understood, the fun begins !
Thank you for this entry, I really enjoyed it!
If you decide to pursue this idea (which I encourage you to do!), I have encountered some minor bugs, notably after separation. Once I had a ball stuck in a little hole in the wall, although a simple merge-separation unlocked me.
Reminds me of a game I was playing on my smartphone back in high school : Great Alchemy. But very well executed !
And congrats on designing each element within the 3 hours dev time !
That is an interesting idea that fits the theme quite well, and reminds me of Typeracer, which I like very much.
I think it would add a lot if one could use directly the keyboard instead of the mouse (at least I couldn't use my keyboard). And if the laser beam was directed to the appropriate alien spaceship.
Otherwise, the visuals are very cool, especially the aliens!
Sorry for that. I had originally planned to include guidelines within the game, but I ran out of time. In the end, I added the screenshots to showcase this feature, but I agree this is stil insufficient.
I'm glad you didn't give up, gave it another try, and that you enjoyed it.
EDIT : I added a note in the description