Wow thank you so much, man. This comment just made my day!
twin paradox
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Very interesting art style, I admit I was a little turned off at first because I could not tell which tiles were safe or not but the more I played it the more I liked it. The music was really, really cool. I still have that first level track stuck in my head :) I eventually made it to the toaster boss and got him good! Good job!
Thank you for your response. Yeah it always takes me a while to get that extra life. The trick is to make your first bounce on the pearl as high as possible :) I think I will lower the extra life down a tile after the competition, though. Congrats on finding those first 3 parts and yes, you are right, the 4th part is past the docks (in the lab). That's a great suggestion about enemy health drops/pickups, I will definitely be adding those! Lastly, if you do get stuck when playing through again, check these maps out:
https://drive.google.com/drive/folders/1hmY036DclxEtlS91hxC1oBJ5aedd5qq0?usp=sha...
Thank you so much for the kind words! Quick question, were you able to make it to the end of the demo? I'm worried that people are just playing a little bit of the first level and then calling it quits because they aren't sure where to go. I included in-game clues to guide people towards the machine parts but I am not sure if they are obvious enough.
Hey guys, if you are having trouble finding the Time Machine Parts in Level 1 and Level 2 (the only levels in the demo), consult these maps:
https://drive.google.com/drive/folders/1hmY036DclxEtlS91hxC1oBJ5aedd5qq0?usp=sha...
I really liked this game a lot. The graphics are cartoony but very nice. The cutscenes and title screen were awesome. I really liked the upgrade system too, kind of metroidvania-ish in that regard. The music was fantastic and very fitting. I was encountering a fair amount of bugs, but that is to be expected with a game of this complexity. I am sure you will get them ironed out as you continue to work on it. Great job!
Dude, this game is without a doubt one of my top 3 favorite submissions. The artwork is beautiful, the dash and combat feels great, and it has just the right amount of a "puzzle" aspect to it. Finding that last key on the final part of the demo was tough but i'm glad I took the time to search for it. Great job!
Thank you so much man! I was actually just getting on to comment on the last few demos I played and yours was of them as well (I'll leave my detailed comments on your submission page, but in short, it was freaking amazing).
Yeah I actually ended up using a sprite hud even though it might look like a tile hud. The labels are tiles but everything else is a sprite.
And unfortunately I had to change the continue screen right before I submitted the game so that it just reset the game regardless of your choice. It was supposed to send you back to the last checkpoint when you hop into the "yes" portal but I couldn't figure out a way to "untrigger" the screens that contained the time machine parts so I just changed both portals so they reset the game :( I plan on fixing that this week.
Wow, just wow! Perfect melding of genres. It's like an RPG and a Shmup rolled into one. Love the deep , meaningful dialog too. The melee weapon is siiiick. Kinda reminds me of radiant silvergun for sega saturn in that regard. And that ending . . chills. Great job man! Definitely one of my favorites out of the whole competition.