Thanks a lot
Ultas
Creator of
Recent community posts
Oxygen on the surface should not be spent, it was a bug. Since I did it alone and programmed everything from scratch, I did not have time to complete the planned gameplay and plot, because working through each part of the game to such a quality takes a lot of time, this is my mistake, I should have made it easier. I found out about jam the day the topic was announced and was not prepared for it. Therefore, I managed to do only a battle with the boss. This is my second jam so I don't really understand what kind of games to make for jams yet. I learn all my mistakes. Thanks for the feedback.
Perfect! The game does not have outstanding technical or graphical achievements, but the game design, level design and 3d art are done superbly. Beautiful character ghost shader. I would like the camera to show which doors open, sometimes it is not clear what opened. Pleasant music. Relaxing atmosphere. Great puzzles. The theme of the jam is revealed wonderfully. I think this game is a worthy candidate for victory.
I tried to find something to praise the developer for so that my review wouldn't be negative, but I couldn't find anything. The game is almost entirely made up of paid assets. The developer tried to fit in with the jam theme by adding a broken mechanic that blasts an unpleasant sound in your ears until you press F, after which the game breaks and nothing happens. The gameplay is incredibly dull, and it's not clear what you're supposed to do. I just ran around the location, bumped into invisible walls, and occasionally hit randomly scattered enemies. The character controller and camera are both poorly designed. The only thing done well is the interface. There's water in the game, but you can't swim, there's no air gauge, and you can simply run around on the ocean floor. It looks as though the developer created the game before the jam and tried to add a deep breath mechanic, but it didn't work out.
Gorgeous pixel art, the technical part is at a high level, everything is worked out to the smallest detail.
A good battle system, but there are disadvantages:
With a double breath, it deals only one point of damage if there is only one enemy.
When enemies pinch, there is no option to get out of the situation without taking damage.
I liked that it was possible to move away during an enemy attack.
In general, the game is very good.