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Breathless Hiraeth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #19 | 3.519 | 3.519 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #66 | 2.596 | 2.596 |
Overall | #89 | 2.627 | 2.627 |
Implementation (rate the game's overall stability and functionality) | #104 | 2.692 | 2.692 |
Theme (how well does the game fit the challenge theme?) | #151 | 2.250 | 2.250 |
Creativity (how unique or innovative was this experience?) | #167 | 2.077 | 2.077 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Misteeps
How does your game fit the theme?
Due to a traumatic past, the protagonist loses herself to pressure during combat and can take a deep breath to calm down, allowing a moment of respite and causing the next spell to be super charged.
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Comments
I hit an invisible wall and wasn't sure what to do next? maybe I missed something but I love your art style and i'm adding it to my inspo list :)
error wkowk .. but nice game
The game crashed my browser two or three times unfortunately. I really liked what you have so far though
I reached the end of the terrain. But did not get the end of the game. If these are not assets, then you have done a great job.
Tiny Genshin Impact :D Well done for a jam! I see it was probably a bit unfinished, Saw the map message :) . Killed few monster, found two memories, ran through a lake. Good times. Thank you for the game
I tried to find something to praise the developer for so that my review wouldn't be negative, but I couldn't find anything. The game is almost entirely made up of paid assets. The developer tried to fit in with the jam theme by adding a broken mechanic that blasts an unpleasant sound in your ears until you press F, after which the game breaks and nothing happens. The gameplay is incredibly dull, and it's not clear what you're supposed to do. I just ran around the location, bumped into invisible walls, and occasionally hit randomly scattered enemies. The character controller and camera are both poorly designed. The only thing done well is the interface. There's water in the game, but you can't swim, there's no air gauge, and you can simply run around on the ocean floor. It looks as though the developer created the game before the jam and tried to add a deep breath mechanic, but it didn't work out.
Muito bom jogo, parabéns! Os efeitos mágicos são ótimos, mas às vezes eu me perco no terreno enquanto sigo nosso guia, e ajustar a câmera parece um pouco estranho também. Pelo que pude entender, nossa guia fica nervosa em torno dos inimigos, mas melhorar seus poderes tornou os inimigos muito fáceis de derrotar.
I really liked the game, it fits the theme but I missed a greater motivation and explanation at the beginning. The game is beautiful, the map has a lot of detail.
I was able to bug the game once because when I took a deep breath I was able to walk and attack with the sword, but the animation is still stopped in the breath version. Well done!
I liked it, especially how bright and happy surroundings are coupled with the fact that the main hero has *spoilers* with which they're *spoilers* :D
(it's in the game description as well, but still don't wanna ruin anyone's first experience)
It plays well and I found myself enjoying it, well done!
I really liked the design and art style that the developer went for this game. It is beautifully impressive. The animation are well handled, especially the fighting animations! Though, I find myself lost a lot of the times due to the lack of map (no time, totally understandable!). Thankfully, the game has Respawn button that proved to be very useful.
I liked that the developer actually took the time to create a settings menu too!
ran it in my browser even though you strongly advised me from it, no problemo, all was running smooth! vibrant beautiful world, often got lost, not necessarily a bad thing
I was very surprised this ran so well in my browser, it's a gorgeous game. Well done!