Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Granny Pills: Defend CactusesView game page

Submitted by playrea_official — 13 hours, 37 minutes before the deadline
Add to collection

Play game

Granny Pills: Defend Cactuses's itch.io page

Results

CriteriaRankScore*Raw Score
Difficulty (hard but not rigged or impossible)#14.5004.500
User Exprience#34.0004.000
Game Design#64.5004.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • The story fits the look so well and it has the gameplay to match. Excellent submission.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit) (+1)

Love the hurt sound effects 😅, and the instant the UFO flies away at just one throw😂 

Poor granny though😔

Developer

Thanks for the feedback!

Submitted(+1)

lmao loved the shotgun. got to 1830 wave 11 . seemed to start kicking up at wave 9 . well done

Developer

Wow, that's great score :) Mine was 1360 so far, looks like I have to train more)) Thanks for the feedback!

Submitted(+1)

really fun and awesome use of graphic asset! very simple mechanics but a great fun. welldone!

Developer(+1)

Thanks :)

Submitted(+1)

Good stuff! I like how you use the assets and the mechanics, I a similar recommendation than Muulk. Maybe you can add in the instructions the part of the points so we can play more score focus than survive.

Developer

Thanks! Sure, I'm planning to add more instruction on how to collect coins to get more points etc.

(+1)

Fun stuff!

Developer

Thank you!

Submitted

This is pretty cool. Lining up the correct colours with the monsters is a nice way of getting the player to think about what they're doing. 

Developer

Thanks for the feedback!

Submitted(+1)

fun game i liked the sound effets

Developer

Thank you!

Submitted(+1)

Really well polished and fun gameplay. It does get too easy once you realise that you can just spam click and the reload time is short enough that you don't need to worry about matching the colours. I think either the hold to shoot needs to be longer, or the reload time. Very fun though!

Developer

Thank you! Actually the goal is to get as many points as you can, while spamming throwing (when colors don't match) monsters will drop a silver coin that gives you only +5 while gold gives +10 also you will lose 1 second of time. Spamming is working on the first waves but on the wave 10 it won't help you to pass)