Nice to see some multiplayer in the jam, very classic game style and fun interpretation, quite challenging with some satisfying and juicy looking visuals in places, good stuff
UnlikelyYuusha
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Love the art and atmosphere you definitely nailed the space vibe and I can tell you put a lot of work into the look of the game, I found navigating the planet search a bit on the tricky side as I would sometimes just lose sight of the light that let's you know if you're closing in, but neat concept and great implementation of the themes and prereq!
Love the art and the use of classic paintings as the central theme, like others I was a bit confused about the controls and took me a minute to understand the goal of the game. With some quality of life features I think it would bring it all together, things like being able to restart quicker if you missed a piece. I will give props to the feeling of OOMPH you get when a piece gets put into the correct place, very nice player feedback!
Very clever idea for a central mechanic, instantly I saw what you were going for and loved it, there's so much room for iteration on puzzles and different ways you could get the player to interact with the environment. As others have mentioned the movement was a bit stiff, getting caught on walls when falling was a bit tricky to navigate in places but the concept won me over wholesale. Definitely think you should keep going with this one, great work!
Angry Renaissance man: "That damn Da Vinci, always flying in his ridiculous contraptions, but not today! BOYS, GET THE ARROWS AND BOMBS!"
Da Vinci: "Oh sweet a floating painting!"
This game is wacky, I love the tongue and cheek humour, the silly south park style Da Vinci in the corner with the lip flaps that makes his whole head tilt. You definitely nailed the theme and it gave me some chuckles, good job!
I played this for a while and loved so much about it! The parallax scrolling in the background is a gorgeous detail and you nailed the theme really well with the Leonardo Da Vinci Tank machine. There's something funny about renaissance level technology fighting eldrich abominations. I think with some more polish this could make for an excellent tower defence game. Only nitpicks I would have is the button to upgrade the main base didn't really stand out and I didn't take notice of it for a while and it wasn't exactly clear what I was going to be upgrading initially when I clicked it. All in all excellent work!