Thanks for the feedback!
Varcx
Creator of
Recent community posts
Thanks for the feedback!
Fixing the controls is on our priority list of things to do. Truth be told, we knew the controls were gonna give most people (if not everyone) a hard time when we submitted the game, but we did not manage to fix the issue in time!
We apologize for the inconvenience this may have caused!
A really humorous and fun game to play! It's a shame there is not a Humor category, or I would've given it a 5 out of 5. I find the art-style as well as the overall design really charming, too! I appreciated how you incorporated the theme into the game in a soft, at times subtle, and yet effective way.
If I had to give a small piece of advice it would be to fill in the space on both sides of the smartphone with a little something (a cool background or a new mechanic to name a few) so that it does not look as empty and you no longer have unused space!
Well done guys!
I like the concept!
I found it positively challenging. Once you get the hang of it, it is pretty intuitive even for those who, like me, are not avid Tetris players (let's just say I'm not the best Tetris player out there). The main menu music really gives off spooky vibes, too!
A good entry considering you were on your own!
I really like the concept! This game combines two elements I'm a huge fan of: isometric perspective and low-poly assets.
I did manage to break the game in a fashionable manner, too! I was fighting the blue slimy-looking boss when I got killed and I was being teleported back to what I believe was the check point (the blue circle). As soon as I reached the check point, I got sent flying across the map, past the boss, and finally off the map at the end of the world.
It was great! XD
I had a bit of a struggle gauging the distance between the moving platforms, although I noticed you could simply wait till one merged into the other and walk across it.
Thanks for the feedback!
Yes, we have thought about implementing new mechanics around the day/night cycle to integrate it into the game-play, and we do intend to expand on it in future updates.
We will definitely fix the controls in the near future!
I'm sorry that you had difficulties playing the game ):