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velixx

16
Posts
2
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A member registered Aug 15, 2024 · View creator page →

Creator of

Recent community posts

Hello! Hmm, maybe you're just to good at the game ;) Jokes aside, it's true that I tried to keep the game a bit easier for the duration of the jam, since I primarily wanted to showcase the concept. But I'll definitely ramp up the difficulty in a future version, maybe even with a difficulty selector.

Nevertheless, I'm happy to hear that you enjoyed the game, thank you so much for playing! :D

Hey there, I'm glad you liked the art and audio! Thanks for providing some feedback, I'll try and improve that in a future update. Thank you for playing our game! :)

Ewww, this game sucks!! Jokes aside, I absolutely love the concept, it's so simple yet so creative and fun. I can't believe you're a game dev for only 7 weeks, amazing job! :D

I feel very spiritual now 10/10

Awesome visuals! Is it actually playable on a gameboy? lmao. Some feedback: it is quite that you can only move one space each button-press, would be could if you could just hold the move buttons. Also, it would be nice to be able to skip the dialogue after failing, since it gets quite annoying after a while.

The soundtrack is a certified banger ngl lmao

Very fun (and rage-inducing) game :D Though i must admit that the sound after collecting a tomato is getting quite obnoxious over time. Also, i sometimes fell through those small platforms, which was quite frustrating :/ But i love the concept of returing to the previous stage after failing the current one!

The cutscene at the beginning is so cute :D But sadly i had some issues playing the game at first :/

I can throw stuff at little kids, 10/10 game

Fun Game! But my aim sucks so I'm really bad at it lol

I love the concept! Also, the jokes are so bad they actually are funny lmao

Thanks! :D

I unfortunately don't speak Spanish but if Google Translate is telling the truth, it seems you enjoyed our game, thank you! :D

Hey there, I'm happy that you enjoyed our game! :D and thanks for telling me about the issue with the controls, this is the first time I'm publishing with WebGL so I didn't know about its limitations haha

Hey! Wow, thank you for your pretty elaborate feedback! Happy to hear that you like the art and the game concept :). Coop lowkey sounds like a fun idea for the game, I didn't even think of that up until now, I might add that in the future. Thanks for playing! :D

Hey there thanks for your feedback! I'm sorry that you had problems with the UI, I am still pretty new to unity's ui toolkit, so I sadly don't know how to display elements independent of the canvas resolution :(. But I'll try to fix that in the future!