Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

veylsan

29
Posts
A member registered May 22, 2024 · View creator page →

Creator of

Recent community posts

Thank you!

Nice! Simply mechanics but enough of a challenge once the difficulty starts ramping up with different enemies. The first couple levels felt too long though.

Eggcelent! Is that pun overused? Eggciting! Eggtastic! Other than little issues like camera glitches other people have mentioned, it's a great game. I didn't eggspect it to be so long. Good job and thanks for the checkpoints!

Jimtastic!  A shame about the sound. The little surprise was cool and 1shot headshots was a nice touch.

Nice! That was enjoyable. Biggest issues I had were the turning and the enemy health is hard to see. I think pickups for health and to diversify the gameplay would improve it a lot.

OK, I tried it again and although buggy, they did attack and kill each other. I adjusted my rating accordingly.

(1 edit)

Thank you! It's my first game jam and I really pushed right up to the deadline trying to refine it as much as I could.

Thanks for playing! You die if you cross the line of police cars. It's meant to be the sniper you can see in the 3rd screenshot. I know there isn't a good indication of that due to time, sorry, it's just a different shot sound.

Thanks for playing!

Great game! I just wish I was better at it. You've never seen a 1 ton weight fly so far as when I got to the end of the tutorial and launched it in the wrong direction!

Thank you! Definitely agree sound location should be more clear and should have quality options. I'm very new to this. :)

Great game all around! The upgrades were a nice addition and well designed as more defense or more scoring potential, but in unique ways.  Just had a couple small bugs: having to click back into the window after upgrading and when I tried switching to fullscreen midgame, I couldn't move to the edges of the screen but increasing mouse sensitivity fixed it.

Surprisingly fun and engaging for how simple it is to play. The difficulty ramps up nicely. I managed to get to level 15 on my best attempt.

Nice! The difficulty needs to ramp up and boss rounds would be cool, as other people said.

Stanley can really shake those hips! It was difficult at times, but not too hard. Some of the ramps it was tough to see where you were going. I had fun and would play more levels. GG!

Nice! That was really fun and it played very smoothly.

Thank you!

Thanks for playing and for the feedback! Skipping the intro was on my list of things to do, but didn't get to it. I'll keep mouse sensitivity in mind for the future.

Nice! I really got into being a busy beaver trying to grab all the wood.

Nice! That was really good! I managed to survive on the 2nd attempt while only getting knocked down once.

Nice! Simply tower defense, but I enjoyed it!

Nice! All zombies defeated! Only issue I had was the aim being left of the cursor. 

I also used the Assetsville Town pack for my game.

Awesome! Just needs the difficulty to keep scaling up, it didn't take long to kill instantly as they spawned. Also, towers can  be placed off-screen.

Great game! It's all really cohesive and sets the mood perfectly. It left me wanting more!

Nice! I love tower defense games. The card mechanic fits in well.

There is potential for something fun, I can see what it was meant to be if finished, but the defense and enemies just kinda ran into each other and nothing happened. :/

I managed 50 kills. It's lacking polish obviously, but don't worry about that. It's a good start for a game. If it's playable, it's a success! :)

Nice! Really tough to hit without getting hit yourself, but fun and great aesthetics.

Got 218 on 2nd attempt. Chill and fun little game.