Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Victor

20
Posts
2
Followers
A member registered Sep 11, 2020 · View creator page →

Creator of

Recent community posts

This reminds me of those games I would play on my family computer like 10 years ago in the best way possible. Really cute and I liked the art! Ended up beating it; Great work overall! 

I thoroughly enjoyed this! Gameplay was straight-forward and clean, and I loved the way the game felt to play. Awesome job!

This is a super cool idea! I like the way you implemented the theme, and I enjoyed balancing my schedule with sleep and other patients. Time does seem to go a bit slow outside of sleeping, but that could just be me ^^

Happy to hear! I can agree the movement is a bit clunky, there are remnants of what I was trying to do earlier in the game jam that didn't end up getting resolved. Thanks for the feedback :>

I struggled with the ladders and lighting the entire time XD
I also thought about what you said regarding CGs, but I really didn't know the best way to implement them at that time. Thank you for the feedback!

Thank you! Since I'm very new to Godot, I wanted to lean more on the art and not overshoot what I could do in my limited time :>

I felt obligated to add that feature, thanks for playing ^^

Thank you for trying it! Once I saw that wildcard for "The Good End" I knew I had to add it in

Level 1 confused me a bit, but I got the hang of it soon enough. Cool game overall!

Had a lot of fun with this! I dig the art style and music ^^

Horror is hit or miss. I agree the gameplay direction could use work. Thank you for trying it

yeah, that seems to be a recurring problem. I'll try to make the gameplay clear in a future update. Thank you for your input!

I'm so glad it actually unsettled you! It's hard to tell what's scary and what's not, and if something will still be scary when you've played it so often. If you do end up seeing the end of it, do let me know what you think!

Thanks for the in-depth review! Watching the stream, I definitely need a way to drag the cards on top of the tasks to make it easier to play, as well as a way to select the bottom task. I also need a clearer way to convey the instructions.

To clear it up, certain people are not better at certain tasks. I plan to implement that later on! For now, it is a straight 50/50.

I'll be sure to check out your game when I get the chance. Thank you again! 

By the way, my name is a pun on Victorious - Victor Eus :D

Completely forgot/ran out of time to adjust the spawn point of the cards - that will be fixed post-game jam. Very solid points and I appreciate you taking the time to try it!

I liked the aesthetic and gameplay of this! The only gripe I have is the sensitivity being a tad too high. Otherwise, really impressive! I definitely enjoy the game-within-a-game concept.

Very crisp and clean! It made me realize how bad my short-term memory is when starting the 2nd level, I believe. There's not a single gripe I have!

Awesome work! Nailed the theme, and every aspect of it was enjoyable! 

Very impressive! I love the graphics, and gameplay, despite not being the best at top-down shooters. I played the browser version, so I expected some slowdowns.  Minimal audio, but still quite nice! 

Thanks for taking the time to try it! I definitely need to work on the task system - that was one of the hardest things to get functioning in the time period. Noted for the future o7