This game was fantastic! It felt quite similar to my game I think. The art was beautiful and it fit the game so well! The difficulty level felt decent. Everything worked really well, it felt very polished. Overall, really nice work team, you should be proud of yourselves! :)
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Tricky Treat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #12 | 4.083 | 4.083 |
Gameplay | #14 | 4.000 | 4.000 |
Audio | #18 | 4.000 | 4.000 |
Graphics | #20 | 4.333 | 4.333 |
Theme | #45 | 3.833 | 3.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very charming aesthetics and music! Once I realized the colors of the houses matched the treats, the gameplay really clicked, altho it did get a bit repetitive after a while. I played the browser version, so I wasn't able to beat the game in the end, but I liked the monster designs in the game over screen!
Great game!!!! I love the art, the music and the idea. Good job!
Threw my candies in the thrash twice on accident because they were right nexto to the door :( But the game is really well made. Didn't find some annoying bugs while playing the game, the graphics are really cool and the music too. The gameplay gets a bit repetitive after a while (it might be just me idk) but other than that really solid game.
Very crisp and clean! It made me realize how bad my short-term memory is when starting the 2nd level, I believe. There's not a single gripe I have!
The game was fun, and I loved the 2.5d aspect. One gripe I have with this is that I didn't know what button to press to get the candy from the houses at the start, I thought it would be space since that's the dialogue button, so either make it work with space as well, or at least add some indicator. Also, the squash and stretch is a bit delayed on the houses, although that may just be lag.
Thanks for the feedback! Yeah we could definitely improve the clarity of what the controls are in the beginning. That will be a change in the next update we make. Also the squash & stretch delay is something we didn't catch. We'll start looking into that. Happy Halloween!
P.S. I loved your game! My team and I found it kinda satisfying to send all those trick or treaters to their demise.
This style is my favourite of all time. I absolutely loooove the look of the game! Wow! This is what I would imagine my dream game looking like lol
Really really good job guys, you killed this!
Happy Halloween :)
Love the look of this game! The world is cute and I love how you can actually see other trick or treaters walking around. Great job!
Really liked the perspective and the pixelart, especially the animations!
What i would probably change:
- Make other objects fade in front of you, not just houses
- Have some kind of tutorial since it was quite a bit untill i figured out what i needed to do
- Remove collision on pumpkins and such because it was a bit frustrating getting stuck on them
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