I have to agree to CrazyMage... same exact ideas for improvement.
Victoria Studios Online
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A member registered Feb 01, 2021 · View creator page →
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A Jam Game - Puzzle Platformer
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The Fellowship of the Ding jam comments · Replied to Tymoteusz Piasek in The Fellowship of the Ding jam comments
Thanks a lot, mate! Yeah, I just tested it and you're right, the dwarf still does get stuck. The physics-based movement really is a double-edged sword. On the one hand you can have great interactions, on the other hand it makes things a lot less predictable and a stupid outlying collider can ruin your whole day. Thanks a lot for the feedback!
The Fellowship of the Ding jam comments · Replied to A_Random_Function in The Fellowship of the Ding jam comments
Brackeys Game Jam 2021.1 community · Replied to GrowingTurtle in Find the Ding, give me feedback and I'll play your game as well!
Two Squares Are Better Than One jam comments · Posted in Two Squares Are Better Than One jam comments
Brackeys Game Jam 2021.1 community · Replied to Zexsoft in Find the Ding, give me feedback and I'll play your game as well!
Brackeys Game Jam 2021.1 community · Replied to SylverDev in Find the Ding, give me feedback and I'll play your game as well!
Brackeys Game Jam 2021.1 community · Replied to DevNoob in Find the Ding, give me feedback and I'll play your game as well!
The Fellowship of the Ding comments · Replied to Tyster Games in The Fellowship of the Ding comments
The Fellowship of the Ding jam comments · Replied to DevNoob in The Fellowship of the Ding jam comments
Brackeys Game Jam 2021.1 community · Replied to Mellohyu in Find the Ding, give me feedback and I'll play your game as well!
Brackeys Game Jam 2021.1 community · Replied to Tyster Games in Find the Ding, give me feedback and I'll play your game as well!
The Fellowship of the Ding jam comments · Replied to Tyster Games in The Fellowship of the Ding jam comments
Very good job indeed! The 2d lights are a nice touch, the controls are smooth. It could be a little quicker paced. I really liked the different ways you could interact with crystals and walls. Also the post processing when in double mode was a nice touch.
Some small things to improve would be the inter-character collisions and the tight platforms inside.
The Fellowship of the Ding jam comments · Replied to Anaconda Game Studios in The Fellowship of the Ding jam comments
Brackeys Jam 2021.1 - This Side Up jam comments · Posted in Brackeys Jam 2021.1 - This Side Up jam comments