On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Two Squares Are Better Than OneView game page

Submitted by GrowingTurtle — 6 hours, 20 minutes before the deadline
Add to collection

Play game

Two Squares Are Better Than One's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2843.7783.778
Fun#4233.3703.370
Game Design#4613.3703.370
Overall#5193.2653.265
Innovation#5373.1853.185
Graphics#6193.2963.296
Audio#9132.5932.593

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
It fits the theme because there is two cubes who have to work together.

Did you write all the code yourself and made all the assets from scratch?
Yes.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
Submitted(+1)

The graphics are amazing, controls are good as well

Submitted(+1)

Great game! I really like the two square idea! I also use something similar :)The game setting is really great and enjoyable,  I get lost sometimes, and swim on the blue liquid... hahaha but I enjoy a lot playing the game and also the ending was a big surprise for me. Keep developing!

Submitted

Well done! I liked the visual style - clean, simple graphics with cool lighting effects. It reminded me of Thomas Was Alone. The mechanics were easy to grasp and the puzzles were mostly intuitive. A few notes I had that are hopefully helpful:

This was probably meant as a two-player game, but to be honest most people will likely play it as a single-player game, so I wish it had accommodated that a bit better. Like somebody else mentioned, instead of controlling both with two different controls schemes, maybe allow the player to switch between them.

I also ran into several camera issues, where if the characters got far enough apart, I couldn’t see either of them. This is a common problem with multiplayer games where everyone’s in the same shot, but there are good solutions out there, like zooming out the camera.

Lastly I would recommend that you never hide the character from the player’s view. Invisible walls can be fun when well signposted, but make sure to show the player somehow through the wall, so they don’t lose track of where they are. This happened to me actually: I got stuck at a part where one character was stuck behind an invisible wall, and the other was out of view, so I had to quit.

Anyway, great job and keep making games!

Developer

Thank you! I will take those thoughts into considerations!

Submitted

Nice gameplay design and concepts. The puzzles felt a little bit too easy, wish there was more of them.

I have mentioned this to a few other games but I wish you went with a system where you can switch between controlling the two characters, that way you can use the same control scheme for both characters which makes it less confusing to control them.

A couple of visual issues I noticed. First the characters were not on the same level, not sure if that was intended or not?               

Second it seems like the layers might have been mixed as one of them would appear on top and the other under the tall object.

One last thing I was not sure if I finshed the game or not when I reached this area as I could not move forward?


Overall nice job. Keep on developing :)

Developer (1 edit)

Wow! Lots of feedback! So the visual issues were not intended. I didn't have enough time for doing too much bug fixing or stuff like that but when you can not move forward, that is intended. If you talk to the joe the cube(probably should have explained that. You press space next to him and you can talk), he will tell you to keep going left again. then there will be a hidden passageway in the wall.  oh and this is a two player game but a single-player version would have been very cool too!

Submitted(+1)

I enjoyed the game and really love the look and lighting! Awesome job!

Developer(+1)

Thank You!

Submitted

Love the environment * lighting, very mood setting. Nice platforming mechanics!

Developer

Thank You!

Submitted

Great game with smooth movement and lovely atmosphere. PS.  Nice secret:)

Developer

haha you found it? wow

Submitted

Yeah but then I had to restart the game because I couldn't figure out how to jump out of there. :)

Developer

oh yea. That happend to me too. I completely forgot to fix it

Submitted(+1)

Very atmospheric, visuals and music both great. Maybe a few sound effects would have been good, but really great work. Well done! :)

Submitted(+1)

Love the feel of the game, it plays really nice. Good job.

Submitted

The concept was cool, and I figured out a technique to jump really high! I got stuck in this part with buttons that when the bug happened I was forced to reset, and it happened every time. Nice game otherwise.

Developer

which part? I would like to fix it!

Submitted

Love this game, really liking the art style and overall feel of it. Only downfall is that the controls button on the title screen doesn't do anything :( Solid game and fits the theme really nicely


https://lexingto.itch.io/dog-finder

Submitted

The minimalistic art style is working well here. Nice work.

I'd appreciate it if you could play and rate my game as well :)

Developer

ok!

(+1)

AMAZING GAME 1000000000000000/5 

even before it was done it was good 

Developer

l

Developer

dont know why the options was not working but I had to go to sleep.

Submitted
Deleted 2 years ago
Developer

Yea. I ran out of time for the sound effects. And yes! I took inspiration from that game!

Submitted(+1)

Top 10 Anime Betrayals

Developer

lol

Submitted(+1)

It looks so much good. With a music and sounds, it will be awesome. Good job!

Submitted(+1)

Awesome game 
really cinematic and has good puzzles.

if(YouApe == true)
{
   https://itch.io/jam/brackeys-5/rate/927237?before=13#post-2654319
}

Submitted(+1)

Love this game!

Submitted(+1)

Game looks great by using simle colours and some nice bending and stretching in the animations. Interesting one!

Viewing comments 29 to 10 of 29 · Next page · Last page