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Vindath

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A member registered Jan 16, 2022

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Sadly, i'm rarely online due to some circumstances, so my reply might be really outdated. I hope for the best of course, but addd has a bad habit of disappearing without a word. No idea when he'll actually roll put an update. On 26th June he said update will be "in the coming days", but you can see the actual result. He had a year long break previously, so i think it is unlikely for this game to be dropped, but updates are really rare.

Unfortunately no, he appeared in discord that time, but disappeared again.

Personal issues, he will probably tell about it later.

Heard from him today too, hope his situation will get better.

The dev vanished without a word, so it's unknown if he got caught up in something or abandoned the project.

Tried the recent version and the guard in prison still doesn't disappear after being defeated and blocks the way near ladder.

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Unless you have saves past that point from the very first version - no. I can share, but i don't think Itch allows file sharing or putting links here.

In the prison killing the guard doesn't let you proceed because the guard blocks the way and isn't interactable, so you can't progress any further. In prison cells triggering release of Amber and Elizabeth is kinda tricky since you need to find the exact one tile, which can be easily missed

In 1.01 measures against strange player behaviour don't work correctly, since the events themselves aren't considered complete. For example: book event adds Sasha in your party, but doesn't let you leave town; rescuing girl from wolves adds a new party member, but doesn't let you proceed further into the forest.

Vore mechanic is still bugged: burp lv2 doesn't heal, burps can miss somehow (maybe this one is intended), burps can be used on target that isn't swallowed, you get several swallow lv1 skills which don't heal, first one doesn't do damage on use and disappears in the current battle, second one can be used continuosly and does damage (still doesn't heal).

No, you can check "My library page", it has games owned by you. Price is changed right now, but i can download the game.

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Did you check the book at her house? There is an event with that.
Edit: Nevermind, it's a new bug.

Maybe it has something to do with map data, since they appear, but they are non interactable. I'm not a programmer, so it's just a wild guess. Also you can try asking in rpgmaker forums about it, maybe someone from there knows how to tackle this.

Lava map allows player to walk on lava and walls. Also winning 3 lava slimes boss battle didn't let me proceed further, but that may be because my party is bugged and has only Ashe in it.

As well i want to suggest some things to keep the game alive. First of all, bugs need to be fixed. Secondly, there should be some sort of demo version so that people can check out a bit and decide if the game suits their tastes. Making demo version with only prologue sounds like a good idea in my opinion. After bugs are dealt with and some sort of demo version is out it would be a good time to advertise on sites dedicated to fetish content like eka portal and weightgaming, unless it's already advertised there.

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I didn't manage to play a lot yet due to game breaking bug, but here is my current impression:

It's will be a fine game with some bug fixing and minor changes. It has AI pics, AI overworld sprites and little videos for game overs and some boss encounters, which is very good. The game has plenty fetish content as it should.
Apart from frequent bugs the text part can get mildly annoying since pressing space bar can only make text appear faster, but it doesn't skip to next part unless some time has passed, on the other hand the text proceeds by itself even if you don't press anything. Also due to lack of options menu you can't even change volume level, but it may be engine restriction, so i'm not sure. Videos are nice, but upbeat music breaks the immersion, like you are saving your friend from being eaten on a serious mood, then video with upbeat music, then we are back to serious mode. Also i have mixed feelings about using someone's animation for Nikusa.
In general, game is enjoyable, but is in dire need of bugfixing and playtesting.

Topic for game discussion and suggestions.

Strange player behaviour should be taken into account, since you are usually not restricted from skipping events (except that chest event) and it can break other events afterwards. For example you can skip talk with party members and the dream event and just go further into the cave. Or you can press guard instead of swallow when you first get the swallow skill and you still will get the swallow event going.

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There are some serious bugs with current vore mechanic:

1. Game considers you eating someone in battle if you use swallow and trigger low hp enemy event. This aspect leads to several other problems.

2. Entering battle on full stomach and beating enemy with normal attacks still trigger low hp event as if you swallowed enemy, this leads to burst game over after battle.

3. If you have enough damage you can outright skip this event by dealing with last 20-30% of enemy health in one turn. Thus the game doesn't count whis as eating the enemy and digestion event doesn't trigger.

4. Unlocking and using swallow lv2 doesn't increase your capacity and you still burst with 2 prey inside.

5. If you eat two enemies in one battle it counts as one. (maybe low hp triggers only one time per battle, i didn't check this one throughly)

6. Consume can be used on the same target several times.

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Lady Azuron battle doesn't progress the plot further: Sasha doesn't join back the party, Azuron stays in the same place and can be beaten again.

This means you can't get Sasha back and it kinda breaks the whole plot. Yet you still can sail further.

Most of the events retrigger when you move on the tile that triggers it or interact with something/someone. For example: each time you leave village you are asked about your equipment; in the cave walking back to tile that triggered talk between elf and tigercow makes it trigger again; same thing with lady Azuron boss battle.

Revisiting locations with events makes character sprites appear after the event already happened. Unfortunately can't add image for example due to post restrictions here.

Ashe's Adventures community · Created a new topic Bugs

A topic for found bugs

Looks very interesting, maybe the gameplay part is oversimplified and could get repetitive i understand it's a tech demo. Visuals are very nice, which is a welcome surprise for tech demo. Placeholder girl should remain in the actual game, very cute.

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It's free, just press skip to download. Try the normal version before trying the patreon one.

Congrats on releasing the full game

I'd love to playtest thisVolunteering can help your career - Future Board Consulting

Can you make several links or change dropbox to something else? It makes link inaccessible when too many people try to download like right now.

There are even inflation games posted there without weight gain, so it's fine.

Have you thought of posting your game on weight gaming forum?

Anna's posing scene fails to load the picture. In the gallery the picture fails to load as well.

I had crashes on 0.08 even in 30 fps version, but then I found out that my laptop was trying to run the game with integrated graphics card, which is weak at best and making sure it starts with a proper graphics card solved the issue. So maybe some people just run it on laptops and get crashes because of the wrong graphics card.

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This is exactly what i wanted all this time!
Edit: Could you perhaps make a boosty page as well? Patreon doesn't really work at my place.

This one really is a gem.