Sadly, i'm rarely online due to some circumstances, so my reply might be really outdated. I hope for the best of course, but addd has a bad habit of disappearing without a word. No idea when he'll actually roll put an update. On 26th June he said update will be "in the coming days", but you can see the actual result. He had a year long break previously, so i think it is unlikely for this game to be dropped, but updates are really rare.
Vindath
Recent community posts
In 1.01 measures against strange player behaviour don't work correctly, since the events themselves aren't considered complete. For example: book event adds Sasha in your party, but doesn't let you leave town; rescuing girl from wolves adds a new party member, but doesn't let you proceed further into the forest.
Vore mechanic is still bugged: burp lv2 doesn't heal, burps can miss somehow (maybe this one is intended), burps can be used on target that isn't swallowed, you get several swallow lv1 skills which don't heal, first one doesn't do damage on use and disappears in the current battle, second one can be used continuosly and does damage (still doesn't heal).
As well i want to suggest some things to keep the game alive. First of all, bugs need to be fixed. Secondly, there should be some sort of demo version so that people can check out a bit and decide if the game suits their tastes. Making demo version with only prologue sounds like a good idea in my opinion. After bugs are dealt with and some sort of demo version is out it would be a good time to advertise on sites dedicated to fetish content like eka portal and weightgaming, unless it's already advertised there.
I didn't manage to play a lot yet due to game breaking bug, but here is my current impression:
It's will be a fine game with some bug fixing and minor changes. It has AI pics, AI overworld sprites and little videos for game overs and some boss encounters, which is very good. The game has plenty fetish content as it should.
Apart from frequent bugs the text part can get mildly annoying since pressing space bar can only make text appear faster, but it doesn't skip to next part unless some time has passed, on the other hand the text proceeds by itself even if you don't press anything. Also due to lack of options menu you can't even change volume level, but it may be engine restriction, so i'm not sure. Videos are nice, but upbeat music breaks the immersion, like you are saving your friend from being eaten on a serious mood, then video with upbeat music, then we are back to serious mode. Also i have mixed feelings about using someone's animation for Nikusa.
In general, game is enjoyable, but is in dire need of bugfixing and playtesting.
Strange player behaviour should be taken into account, since you are usually not restricted from skipping events (except that chest event) and it can break other events afterwards. For example you can skip talk with party members and the dream event and just go further into the cave. Or you can press guard instead of swallow when you first get the swallow skill and you still will get the swallow event going.
There are some serious bugs with current vore mechanic:
1. Game considers you eating someone in battle if you use swallow and trigger low hp enemy event. This aspect leads to several other problems.
2. Entering battle on full stomach and beating enemy with normal attacks still trigger low hp event as if you swallowed enemy, this leads to burst game over after battle.
3. If you have enough damage you can outright skip this event by dealing with last 20-30% of enemy health in one turn. Thus the game doesn't count whis as eating the enemy and digestion event doesn't trigger.
4. Unlocking and using swallow lv2 doesn't increase your capacity and you still burst with 2 prey inside.
5. If you eat two enemies in one battle it counts as one. (maybe low hp triggers only one time per battle, i didn't check this one throughly)
6. Consume can be used on the same target several times.
Most of the events retrigger when you move on the tile that triggers it or interact with something/someone. For example: each time you leave village you are asked about your equipment; in the cave walking back to tile that triggered talk between elf and tigercow makes it trigger again; same thing with lady Azuron boss battle.
I had crashes on 0.08 even in 30 fps version, but then I found out that my laptop was trying to run the game with integrated graphics card, which is weak at best and making sure it starts with a proper graphics card solved the issue. So maybe some people just run it on laptops and get crashes because of the wrong graphics card.