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Veni Vidi Ludum

49
Posts
5
Followers
9
Following
A member registered Sep 22, 2019 · View creator page →

Creator of

Recent community posts

TYSM for your comment!

I should have done more testing with a bigger group of people. Lesson learned and I took note! Thank you so much for the valuable and detailed feedback!

Thank you for your feedback, I definitely could make them a little bigger - I was just too used to it to even notice!

Had a lot of fun. I also enjoyed the music so much, that I kept it playing in the background after finishing the game!

TYSM for your comment :)

Thank you for your comment and I am glad I could bring those good memories! That was the initial idea, but I ran out of time. Btw, that’s a great score!

Thank you! :)

I got 45, and it seemed impossible to pass through that - I just can’t type fast enough. Fun, addicting, and a nice implementation of the theme :)

Haha, no way, what were the odds?! Thanks for passing by!

I loved the puzzles! It nicely builds into more challenging levels. I also enjoyed the art and effects a lot.

Thanks for your comment! Yes this was a must, I do a lot of mistakes while typing 😌

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Hi, not at this time. But in the future probably I’ll get in touch. Thank you!

Hows the sword?

Thank you!

Thank you for your feedback! Definitely could use some polish and diversity.

Wow, 14k? That’s way more than I was ever able to do :p

It’s not good that it allowed the player to survive for long AFK tho. I have an issue with the spawner, that I think I made worse just before the submission! Thank you for your feedback!

Thank you for your feedback!

Amazing audio design and art. I have the sounds stuck in my head, I’ll be humming them through the day. :D

Thank you so much!

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87 seconds of pure luck! I loved the music, the visuals, and the light effects! (I also learned something new!)

This is every game developer’s dream! Thank you!

I shouldn’t have done last minute changes to the spawners :p Thank you for your feedback!

Thank you for your detailed feedback, I certainly learned a lot about how not to implement random generation!

Was too hard for me haha, even though I saw the shift dash hint before! Loved the art and animations!

Thank you for your feedback!

Thank you!

Thank you for your kind words!

Unfortunately difficulty isn’t scaling well :( Thank you for your feedback!

Thank you for your feedback!

I won’t be relying on such randomness in my future games. Thank you for your feedback!

Thank you for your feedback!

Totally unexpected lol, it was super fun! Loved the voice acting.

Loved it, great art and audio design!

Loved the visuals and the audio, it felt like I was there. I ran into a small issue where falling would keep me alive. Also, there are no checkpoints I was a little bit mad there, but congratulations on doing it!

Initially, I couldn’t see anything at all I guess the fruits were spawning just a little bit out of screen.

Congratulations on getting it out there!

Unfortunately, no one was up at the time I was playing it :(

Loved the game and the visuals! It also deserves extra credit for being open source!

yes

Thank you a lot!

Thank you very much! :)