kinda wish the enemy vision wasnt so precise when they rotated, other than that it was really good!
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A Mid-as adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of chosen theme | #22 | 3.650 | 3.650 |
Innovation | #23 | 3.100 | 3.100 |
Overall | #25 | 3.138 | 3.138 |
Your personal opinion | #26 | 3.050 | 3.050 |
Aesthetics (Art or music) | #47 | 2.750 | 2.750 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Title its based on
Turn to stone!
Any pre-made / AI assets used (if applicable)
No
Comments
For your first game and game jam this is a really good game! Very polished and almost no bugs, I was a little frustrated that they could see me through walls and enemies but other than that no major bugs. Nice job!
Realy cool puzzlegame! Little bit difficult at some points, but it was enjoyable.
I loved what I played but was very tricky. The art and feel is perfect though!
This is brilliant! Love the fact that you use the Greek mythology with a Greek Zeibekiko for music. I love a good stealth game like this and your levels were very nice with great timings too! I played for a way and enjoyed every second of it but I was unable to finish it. You did an amazing work here :)
This is fun and a cool interpretation of the theme! It's pretty hard, I got stuck on I think level 4 where the guards are going in circles around each other. Great job on this, it's awesome especially for your first game jam!
It seemed unfair to me, that I wasn't able to escape from hunters who already saw me.
I actually think it's a really fun idea. I liked most of the stuff... but the levels get waaay too hard. I can't get further than level 5 (I think? The one where there's a huge field in which guards circle around). I would've liked to 1) see the enemies sight (what they can see) and 2) make it so when they turn they can't see you (it's annoying when they somehow spot you diagonally and you can't do anything about it).
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