This is really, really good!
Weak_Tray_Games
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It wasn't that wacky! It was just trigonometry to find perpendicular angles and the direction the bullet is going to miss on, plus a weighting function to move more in response to close bullets. (okay, the weighting function was a little wacky, but that's only because it could be anything as long as it was an inverse function.)
Howdy pardner. It appears there's 'bout ta' be a hurricane movin' through these parts. Wanna have a duel?
But in all seriousness, this was a clever idea that was really fun to play. The only thing is that I think it would have been better if the camera was directly behind the bullet, so it is easier to aim.
After two years of work, I have finally released Jane Skriff. As an entirely self made project, it took a lot of work, but I learned much and produced a game I am proud of. It would make me really happy if you checked it out.
https://weak-tray-games.itch.io/jane-skriff-fullgame