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Woahsea

85
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6
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A member registered Aug 11, 2021 · View creator page →

Creator of

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its simple but very fun! i wish there were more levels that were a similar in difficulty to the last one. the art is really nice too!

it often felt like the game wasn't registering my inputs which was a bit annoying. there's some nice art though!

would have liked a little more to the gameplay and i wish i could move a little bit faster, but nice little game overall!

the art is really nice and the tasks were fun! very cute game!

its a shame that there's an issue with the uploaded build - the game seems interesting and the art looks nice!

very fun and creative game! it was annoying trying to find the vomit, and the timer for changing the music felt a bit unfair, but other than that this was pretty fun!

the controls do feel a bit clunky and there were a few too many invisible walls, but the mechanics are very interesting and the art is nice!

very cute little game! small nitpick: i wish i could use A and D instead of the arrow keys. the art is really nice and the gameplay is simple yet fun!

pretty solid game overall! it was a bit annoying how you can get completely surrounded with nothing you can do, with the bullets spawning too far away to hit any enemies. i was a bit confused with how my health seemed to go higher than the health bar suggested, and as the game goes on it can feel like it takes way too long to get another upgrade (there were also some notable fps drops). the art is cute, and the game is still pretty fun!

nice game! i wish there were more minigames, and the prices for the presents seem way too high. also, the camera should start scrolling way, way sooner that it does - the player goes way too close to the edge of the screen. it's a bit undermined by the overly inconsistent pixel sizes, but there's some nice art here!

this game is really beautiful! love the art a lot! i wish there was a bit more to the gameplay? the controls for the knife were a bit confusing, and don't know how to make one of the meals other than it presumably having something to do with that oven and pan

neat game! id like a bit more for the player to do, and for clarification on what the upgrades are as well. also, eventually it seemed like no one was collecting any ore and i couldn't progress any further. i like all the different designs for the people!

this is really fun concept! the sound effects are very nice as well. unfortunately, the game kept freezing, even on a different browser, and i couldn't ever get a full game done

thanks for the feedback! i like the idea of letting go of a balloon when you let go of space but im not really sure how that would work when there's multiple balloons?

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all the games are great! the glass braking in the 'cheers' one was a little confusing at first, but i worked it out fairly quickly. the art is nice too! the inclusion of a leaderboard is very cool as well

cute game with some very interesting mechanics! the controls could do with a little improvement - does the player's collision extend all the way to the top of the fire? feels a bit off. trying to protect the candle and combining the 2 types of jump was very fun, and the checkpoints being matchboxes is a nice touch!

it was fun to control, the art was cute, nice game!

this was great! a few nitpicks: the hitboxes felt a bit inconsistent, the multiplier mechanic felt a bit out of nowhere and descriptions for the upgrades would be nice. the art is very nice and the howl mechanic is very interesting and fun!

my high score was about 95000

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nice game, really like the art! im not super familiar with rhythm games, but i think some better 'feedback', for a lack of a better word, whenever you time something well would be nice?

the art and animations are excellent! gameplay is simple but fun, though the projectile spell was a bit too op. very creative take on the theme too!

pretty fun game! having to keep track of what you're holding is a cool twist on this kind of game

the game is a bit buggy and it wasn't clear to me that ending the party meant that the game would stop, but there's a nice selection of stuff to decorate the room with

its a bit buggy but its a fun game! maybe i didnt play for long enough, or i just didnt notice, but there doesn't seem to be an end or any sort of score? if there is it could probably be better communicated. the ideas are great, just needs a bit more polish

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nice game, albeit a bit simple. i like being able to pick up and throw stuff around, but it is a little bit clunky. i'd also mention the mouse controls at least on the game page description. fun little game overall!

i did want the game to be hard, especially the final level, but also yes

Thanks for the feedback! Yeah, I had plans for more kinds of 'objects' and puzzles that they would be used in, but I cut them because I was running out of time.

This is really fun! Minor suggestion - maybe add the option to speed up the animations (the game overall felt a tad slow at times). This is very creative! I loved planning my moves whilst weighing up any risks. The art is really nice too!

The dice don't seem to do or add much, but, overall, nice game!

This is incredible! Only two minor issues: the health bars can be difficult to see on red ground, and it is difficult to see the projectiles and spikes at first (maybe they need a high contrast outline?). This is so much fun to play. It looks great and is very polished. One of the best games in this jam imo.

Fun game! The puzzles are bit easy and you can kind of just use a bit of trial and error to find the solution. The presentation is very good!

Nice idea! The combat wasn't really that fun, to be honest. That code level was a great surprise, but literally just turning some code into a level (instead of just making the ground look like code) didn't lead to the best level design. Whilst the game doesn't look the best overall, I really like that level transition!

This is a very creative take on the theme! I don't think there are any sound effects? There could also be some better visual feedback to the player about when they take damage; at the moment it is quite hard to keep track of your health when you take damage. It is quite fun and satisfying when you manage to get a high score and a large ball!

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Cool idea! I think it would be more interesting if the dice face changed a lot quicker and made the player readjust a lot faster. The text was also tricky to read at times. I thought everything spawning from the dice dots was pretty interesting! The game is quite fun!

Fun game! I did get a bit confused with the health at first as the game didn't make it very clear visually if I took damage. The rolling also takes a bit too long; it kind of disrupts the pacing and can feel slightly unfair. The game looks pretty nice overall! The enemies are quite fun to fight as well!

I really like this! Looks great and is very polished. The effects could change how you play a bit more but that's a very minor complaint. Very fun and one of my favourite games in this jam!

Wow, this is really good! The only minor issue I have is that the last level could have better indicated what switch connects to what block. The game looks very good and is very creative! Very impressive amount of content too! Definitely one of my favourites!

This is a really cool idea! It starts off way too hard though and the tutorial is a bit overwhelming at first. Once I started to understand it though, it was pretty fun!

Fun game! The controls are a bit too sensitive but I really like the concept!

Decently fun! The controls do need some improvement though. Also, I wasn't sure why sometimes I was sent back to the title screen? Good job with the presentation - I liked the glow!