Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

WolfyTheDev

7
Posts
2
Followers
A member registered Jul 13, 2024 · View creator page →

Creator of

Recent community posts

Thanks for the review, you made me laugh a few times lol. That's a great point about the text, It's such an essential part of the game that it needs to be readable or the game will be impossible - that's something I'll fix as soon as I get the chance! Glad you liked the SFX of them falling, I added that right before submitting (beforehand they would just walk away) and I still cackle every time I hit the trapdoor.


I'm going to add more days and mechanics, the original plan was to add invisible ink and cracking coded messages, taking passwords through dialogue, etc. I didn't have enough time to do it for the jam but I'll keep working on it!

(1 edit)

Wow, for your first game this is great! I liked the art style a lot, and I love the idea of getting unique skills from each enemy. I think increasing your maximum health by the amount that it does is too OP right now - towards the end I stopped using skills altogether because it was more effective to just attack over and over and get my health super high. Also, I felt like there wasn't much incentive to use strategy, and the easiest way to play was to pick a single enemy and attack them nonstop until they died. To add a strategy element in, maybe (since the game is about a cookbook), you could award a single skill at the end of the stage instead, where the skill you get is determined by the *order* that you defeat the enemies in - like a recipe! 


All that being said, I really had a ton of fun with the attack timing mechanic and that never got old! I absolutely appreciated that your place is saved, I died on the second stage and was happy I didn't have to start over completely lol! Also, I'm a sucker for simple controls especially for a gamejam. Overall I really liked this game and can see it has a lot of potential! 4.5/5

Loved the music, loved the art, felt polished visually. The controls were totally confusing and I never figured out the crafting really! Besides that, the game was a ton of fun to play and I was bopping my head along to the music the whole time!

Fun game, and I like the art!

Fun concept, I see a lot of potential here! Good job submitting.

Very polished, and a joy to play. Definitely saving this one to play later too!

Fantastic art, unique gameplay. Nice job!