So glad you liked it! I realized like a day in that we were basically making speedrunner among us dustforce and I think that look worked out well enough. Definitely would have liked to have been able to implement clearer instructions for people. Regardless, still happy overall.
Worldshatter
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Thanks! Glad you had fun. A movement rewrite was one of the things I wanted to do but sadly ran out of time with everything else, still it serves its purpose and you're right that most of the game's fun is in the minigames. I utterly adore how the art came out and it was great motivation whilst putting things together to see all the cool art I was being sent.
I am not very good at this game, but it's a great concept. The words of encouragement are a wonderful little mechanic and I would love to see a wider variety of them. Making the notes a bit more distinct from each other would also probably be good just in case someone is colourblind. Still, lots of fun!
Thanks for playing! There is a skip button for dialogue but from this and a few other comments I agree that I should have both made it a bit bigger and also that I should have implemented the option to skip through text by clicking. A more integrated tutorial would definitely be a big bonus and something I would love to add at some stage!
I utterly love the art in this game and dice assignment mechanics are some of my favourite in board games! The little dice tray in particular was just such a nice bit of art that also tied in really way as a presentation of what you rolled. From a UI perspective I personally would have liked for the effect that shows which tiles a purple die effects to stick around whilst you're placing other dice, just because it's easy to forget. Also ofc a greater variety of dice would be great but for what it is this game is great!
Thanks a lot! You can see the effects of an event on a tooltip when you mouse over the event but I think there's a lot I could have done to make that a bit clearer. If I had more time I know I would have focused a lot more on the card design to pack more info in to deal with that exact problem. Still, great that you had fun with the game!
Thanks so much, the original working title for the game was going to be "Papers Bees" so I'm glad the aesthetic comes across. Over the project we also wanted to merge in some aspects of office workplace hellscapes and I think it came out good! (Fun fact: Nearly all of the dystopian "inspirational quotes" between levels are real "inspirational work quotes" from google that I edited to be bee themed)
Glad you liked it! With a longer jam we'd have definitely loved to increase the time span of the game, it would be great to add more events to the deck so that there's even more variety without repeats showing up. We'd also probably have to add some more mechanics to keep things interesting but it would be a fun project.