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wreckitsean

10
Posts
1
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A member registered 14 days ago

Creator of

Recent community posts

one of the best i've played for sure, you nailed the ambience and I liked the control scheme with fingers/losing fingers. There was an odd gap in dialogue for me with what happened between the second and third day, (sito mentioning discussions he had with me that i never encountered)

Reminds me of scratch when I was younger, neat technical execution here! Does the procedural generation ensure a solution? Maybe I'm just bad but it felt like there was one playthrough where there was just no solve.

doing my "job" was a really organic way to space out the game content, my heartrate was up by the end

surprising amount of heart in such a short game,  minor nitpick, wish the color palette in the mind was a bit clearer. I think the first time I played the charlotte route got cut short because I didn't have enough letters so I had to restart. Clever concept though, fun game!

really fun game premise, would be neat to play an expanded version with more mechanics, agree with other comments here about the speed but besides that solid

good music and graphics, the level layout is pretty punishing and it could help to have some implied directions

got so entrenched in the game i actually started pretending like i was an ai, good job

this changed my perspective on life, thank you

whoever designed the levels absolutely cooked here, really tight game execution, would honestly play a lot more levels

the execution of the ending is stellar, loved the game and chat idea too