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Whale Eater's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #8 | 4.420 | 4.420 |
Presentation | #16 | 4.657 | 4.657 |
Fun | #33 | 4.254 | 4.254 |
Originality | #38 | 4.349 | 4.349 |
Ranked from 169 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You use a grappling hook and a harpoon to influence and be influenced by the world. You need the level to move and the level needs you to move
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Mechanics in harmony with a beautiful theme, Beautiful visuals and sounds. Especially the part where we took the land parts to ourselves was very cool.
Fantastic in every respect - seriously great work!
An absolutely amazing puzzler, in both execution and concept. The character not being affected by gravity adds so much in combination with how many mechanics there are.
Easily the most creative puzzle platformer here! Incredible Job on this one!
Amazing game. The amount of levels is incredible for a 48 hour game jam!
Incredibly fun and original puzzle game. I saw Mark play this on a livestream and I had to try it for myself.
Despite it not fitting the theme in an obvious way, it does make up by being incredibly polished. One of the top 20 games of this jam, easily in my opinion.
Spooky/creepy theme. Great mood overall. The gameplay felt clever and fresh. I kept mixing up the controls if I wasn't paying attention. I got stuck on level 12, but plenty of content here for those that persevere. Well done!
This is really great! Well designed, and great art and music!
I think you are the number one. I like this game very much. It’s very brainstorming. It’s incredible to make such a powerful game in 48 hours. It’s really great!
This is such a well designed game, and the aesthetics and controls are really tight and polished. Well done!
My god the puzzles are well designed. I can see the graphics, engine, and everything be built in the time frame, but to have some one design puzzles that good in 48 hours is astounding. You have a solid design for a game here, and I would hope you extend this out past it's game jam design.
Amazing puzzle game! Love the mechanics you implemented. Level design is also solid, not too hard, not too simple. Great entry. Nicely done, good job! :)
I spent SO MUCH TIME on these puzzles, but I can't blame you for it. Everything is great about this game : the art, the feedbacks, the music, the level design. Congratulations to the whole team
Really cool idea, awesome aesthetic and music and super polished! Would love to see a full release!
Pretty rad game! I love the BLOOD aesthetic
I mean, i want this game on steam. Well made puzzle design which perfectly fits the theme of the jam. I'm sure this would be the most favorite entry for this jam.
One of my most liked entries in this jam, I played it until the end and it mind blown me how well made are the puzzles and mechanics. Incredible job.
I will have to join the train of everyone praising this game - very original and amazing idea, one of the best platformers I've played recently. Amazing job!