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yoyoyonono

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A member registered Mar 20, 2021

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Recent community posts

vTuber Kit community · Created a new topic Linux support

Hi.

I can run the thing just fine in wine/proton actually, but wine doesn't support using webcams.

The easiest solution for an end user would be to you distribute linux builds.

The easiest thing for you to implement would probably be to allow external openseeface tracking, i.e. give ip and port and connect like that.

I can test stuff if you'd like also.

Thanks.

Almost reminiscent of boxboy or every wii u game. Cool feature

Interesting premise, although the fonts could use some work, I'm sure that's pygame's fault and not yours.

Like a cube version of marble madness almost. Had some trouble with stairs but otherwise quite a bit of fun I think. 

Nice graphics and little intro cinematic. The flashlight actually moving with the player's hand I feel looses more in qol than it gains in realism. Besides that, rather solid work.

Flashlight lags behind player movement. Sensitivity a bit high, grain effect noted and well executed.

Nice art. I do remember the order of the planets surprisingly.

Oh my god this is so good. You already know everything you need to so I'm not gonna say anything.

Musician should do corporate gigs. Controls are solid if a bit heavy. No cursor on game over makes it hard to restart but otherwise good.

Camera is a bit nauseating, but otherwise solid movement and shooting. Leaning appreciated. Sound effects not quite fitting for a horror game. Overall decent game.

Nice puzzle, good sound design. HUD could use some work but otherwise solid.

Lighting could use work, stairs collision don't function properly, no sound; overall, it is a game.

Add sensitivity control please; not quite able to play it properly.

Flipnote studio type beat

this is what indie games are all about.

absolutely loved it.

i'd recognized that scuffed triangle wave anywhere

love it

nice fm sound

yeah for the music i took after the great Tim Follin in not considering the game itself when writing the music. Turned out good enough I think.

maybe add separate strafing and aiming because I couldn't really understand the behaviour of how the game chose which way to aim when you are pressing multiple keys.

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spot the one man who could play twewy fully manually lol

this would be cool on ds

great gameplay, sound effects can get annoying because they happen multiple times per second

good graphics but game runs way too fast to be playable

scuffed controls but otherwise nice graphics

nice physics

good music

wariowary nice

it does the underatleatg aeoksf ls;dknx cvm

nice but hard to play without offset settings

1920x1080, 165Hz, 27'

amazing game of keyboard twister you've got going on here

Interesting concept, music can get a bit grating after a while though

interesting concept, nice use of theme, good music.

good game but shake gets a little nauseating

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i'm sure this game is great but I can't play it because it's way too fast

maybe add frameskip or use dt

crashes every time you get past the first level but interesting graphics music etc, but no theme

nice fm music

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interesting vizualisation

btw to package a love game you zip the folder it's in and then append it to the love runtime exe, the shortcut method won't work because you're pointing it to a location on your computer