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zacharyh777

63
Posts
3
Followers
5
Following
A member registered Dec 28, 2016

Creator of

Recent community posts

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Don't have an account yet. Will play yours soon!

wow!

Fun little game. I couldn't seem to beat it but maybe that was the point

The is awesome, the art looks amazing!

Sick!

Pretty cool game, I died randomly, or what felt like random a few times. I like the change of music with the time too.

It is a hard game but so is fighting fires. The white smoke when putting the fire out, I loved and took note of!

This is a fun twist to an auto shooter game. Getting to pick the npcs upgrades means it could have some cool tatics to it. 

Cool switch mechanic. Flipping the controls was unique as well. Way to balance the difficulty to. That can always be tough in a gamejam. 

Nice game! Good work making the game feel really clean, simple and understandable.

Awesome concept and fun game. Love to see what would be next for this game!

It was a very refreshing game and fun too. I do wish there was an arrow to keep track of how the smorca would hit the ball. It was difficult to keep track of the ball and mouse. Really cool concept too!

I don't think I can say anything that already has been in the comments. Good game!

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Haha. Glad you figured it out eventually. A tutorial and a better camera probably would have helped a lot it seems. Appreciate the feedback. I'll make sure to check out your game soon!

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It probably would have help to move the camera down based off the velocity of the player to help with seeing the fish as you go "up". To make it easy to land on the fish. Thanks for the kind words! I will take a look at your game soon!

Hey I realy liked the music. I beleive it was really good match for the game. The dark levels added a how other part to the game. It was quite fun!

Really cool unique idea that has mechanically intresting parts. Like the little sfx sounds too! 

Some of the conversations were pretty witty and made me chuckle. I appreciate the refreshing take on the theme. Nice game!  

Thanks for the response!

Thanks for the response and the common problem is that the game needs a tutorial. We will keep that in mind the next time we do a gamejam. Thanks again and I will play and rate your soon!

Thank you so much and thanks for the feedback. I play and rate your game soon!

Awesome game! I myself love speedrun games. Sub 1:00!

Thank you for playing and the feedback and yes it seems that a small tutorial button would have helped a lot! 

Cool Game! A few times where walls counted as two instead of one, but it was quite interesting to play. Sandbox was really cool too!

To The Depths by grooba, zacharyh777 (itch.io) Thanks, I'll make sure to check yours as well!

Really cool Game! I haven't played a game like since I used an N64. Taking cool pictures was awesome. I do think that upgrading the tank probably should have been from some achivement such as getting some amount of points, or take a picture of a particular fish, or both. To make it so, the is more of an incentive to keep the character alive.   

Wow! This was really fun! In my opinion the difficulty was made perfectly. It was just easy enough to have me want to take shortcuts but hard enough for me not to get it my first try. Really good game! Also awesome way to introduce new mechanics.

Awesome little mechanic. A lot can be done with that mechanic. I do wish there was more indacation of where I was suppose to go. I got a bit tired or restarting over again because I went the wrong way. I do think the ragdoll mechanic is one of the most interesting I played so far. Fun game!

Appolgies, I guess we should have mentioned you have to hit the fish. Thanks for trying the game and giving feedback.

Thanks for the feedback and playing our game!

Good Game! The puzzles were fun and I there is a ton to explore. There were a few times that I had to do a leap of faith because the camera didn't show where the lower platform was. The exploration part of the game was quite refreshing.

Agreed! I myself cannot draw either so working on only art is totally fine with me. As long as there is enough art to use for a bit of mechanical freedom. Creating two extremely complex art assets might be a bit of a problem but same can be said about mechanics.

Cool little game. The music was nice with shifting small animations. Liked the little story to!

Cool Game, has a lot going for it. It was a little confusing at first about what "minor power" but it made more sense once I figured it out. It seemed all the was required was a level to teach the mechanics but with time and all totally makes sense. Great Game!

Cool Game, has a lot going for it. It was a little confusing at first about what "minor power" but it made more sense once I figured it out. It seemed all the was required was a level to teach the mechanics but with time and all totally makes sense. Great Game!

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Thanks for the kind words. Seems we should have focused on UI more. Hope you enjoyed it! Will play and rate your game soon!

Really glad you enjoyed our game or the potential of our game. Really appricate the feedback, helping us learn what we need to focus on next time. Thank you! Will play and rate your game soon!

Heavily appreciate the constructive critisism. Ya, clicking on the troops and sending the amount definitely seems to be something that we needed to focus on more. I think I have an idea how fix it now so thank! I will look at your game soon! Directions would have helped quite a bit to.

Awesome music choice really fits in! The art and music tie together pretty well too. Pretty fun game. Has a lot of chaos latter in the game.

Ya I was thinking about that. I will try to place a tutorial the next time I build something. Maybe give some more clear UI. I am realizing now that putting gold on the houses would have helped a lot. Thanks for the feedback! I will look at yours soon!