The artistic aspect of the game is impressive, I fell in love with the artists and I don't know them, it never occurred to me to mix the gameplay of 60 seconds for this theme, very good choice!
zhuvry
Creator of
Recent community posts
Everyone did a great job, the art is beautiful, the audio fits the game very well, and the balance is quite challenging. The only thing I would improve is adding a goal, like winning if you craft all the recipes, or a very expensive one that calms the storm forever. The last recipe is bugged haha, I got frustrated not being able to complete it. Excellent game, I had a lot of fun.
I think that with a bit more polishing of the gameplay, it would be a more well-rounded experience. The time it takes for the letters to reach the scan zone is a bit slow, and it’s not very responsive when pressing them quickly. I like the little signs that pop up from the customers in line, and it’s fun to relate 'storm' with the torment of serving customers. Great job :3
I really liked your game, it's fun and challenging. The hitboxes are a bit weird at times; sometimes you don't know if you can walk over something or not, and once I got stuck. I would love for the attacks to have descriptions of their effects. You have a capture system that's way more entertaining than many triple-A games, haha. The title screen at the beginning of the game is beautiful!
Awwww, I really appreciate your comment, I’m glad you enjoyed it! I think I got a bit carried away when planning everything I wanted the game to have, and in the end, I ran out of time and had to discard many ideas. When there were only a few hours left to submit the game, I had to implement everything in a rush, which is why it ended up with a lot of bugs and some usability issues. Thank you so much for playing!