After you've played the demo, feel free to post any feedback, suggestions, or bugs here. Cheers.
A run and gun NES game! · By
Very good, It definitely is a good run and gun game, although their are a few issues, The invincibility frames after you revive don't allow you to move or shoot which is an issue because if you happen to accidentally walk into an enemy that shoots projectiles then you game over, no matter what. As well the first level boss just seems like slow projectile spam which i guess can work as a boss, but it feels kind of weird, also the physics kind of for the main character seem kind of clunky, like the character seems like he/she/they weigh a ton unless that's the idea, other than that the art is pleasing, and the music is well composed, although I think the instruments could take more advantage of the sound chip since they mainly use the basic sounds mainly with the noise channel, but yeah, its fun and im exited to see more
Getting some odd slowdown on FEXUS latest stable build. Loaded Contra to compare and smooth as butter. It's not frame drops as it maintains 60 FPS but everything runs at about 75% effective speed if there's at least 4 sprites onscreen it seems the returns to normal for a few seconds.
Also seeing sprites wraparound the playfield and then leave ghosts after they're culled.
There is slowdown present. Can’t do much about it, unfortunately. This isn’t Contra. I appreciate the feedback, though. Cheers.
Edit: While the slowdown is not ideal, I think FCEUX has a way to overclock the NES emulator. I wonder what impact that might have on the game. I might have to check that out.
Nice work! I think there are a few issues that a hindering it (in priority order):