This thread is for anything related to kercyx' OFFLINE MEGAPACK, which is mirrored on the mod framework page. The files here and on nexus will usually differ a bit, depending on when kercyx and onionsquid have time to work on it.
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This thread is for anything related to kercyx' OFFLINE MEGAPACK, which is mirrored on the mod framework page. The files here and on nexus will usually differ a bit, depending on when kercyx and onionsquid have time to work on it.
Hi there ! I uploaded my offline pack with the Traditions of the Trade mission + a very simple outfits pack that just unlock 2 47 sniper suits and Pumpkin 47 + Kevin Rudd's missions have their own campaign now + bug fixes for Marrakesh ET All stars missions. I added french translations by Pouncha too ! And I included an update for the last ET in Dartmoor so you don't have to do it yourself and saves you a very little time !
Edit : I'm making a new update with small pictures and some bug fixes and more global outfits.
Hi ! So here's the update I'll put on nexus tomorrow. It has : Kevin Rudd's missions have their own campaign now with smaller pictures and a background, the Traditions of the Trade mission + a very simple outfits pack that unlocks a few suits like Stone and Knight and a few others + a weapon pack (for unused items/weapons only, nothing you can unlock ingame) + bug fixes for Marrakesh ET All stars missions. I added french translations by Pouncha too ! And great news, Unfunnygobber said he was cool with inlcuding officially ET in the Offline Megapack so it's here too with the last ET in Dartmoor ! Cheers !
And I translated some things for the Random Target mode in french too.
Complete update : https://drive.google.com/file/d/1CDOIDFZxhKAzwcJeIo64pdruuGDc04ef/view?usp=shari...
The pack is getting even bigger! Do you really not want to split it up? One option would be to have all content packs separately on itch and change the mod on nexus to be more of a mod collection for people that do not want to deal with the framework for some reason. Then it might also be a good idea to add random targets, poisonous items, scoring and everything else there.
Comments:
I hope to find the time to update the content pack here in the next days, but no promises.
Yeah, it's becoming a much larger thing than I first thought ! More and more people are talking about it ! I'm proud of ourselves ^^ What you wrote is exactly what I wanted in the first place by the way : it would be great to add here each pack individually and just to put on nexus the already done chunkXpatches for those who don't want to deal with the framework. So you would be ok to include your mods (random targets, poisonous pack, even the clean UI ?) to the chunkXpatches for nexus to make it even more "ultimate" ? That would be awesome ! Then I'll redirect here (as usual) for separate package in the description.
I also renamed the offline escalation additionnal missions into "Kercyx' Pack" to be his own campaign, just like the others.
Edit : So here's the last (for today ^^) version with the corrections above, so each folder is the most "up to date" versionfor now (including offline elusives) :
https://drive.google.com/file/d/19vFUNQu6lcVmLHyCMqtmD5DD6Az7R7fI/view?usp=shari...
Take care buddy !
Translations: no, you are still hardcoding some strings. You can use {#modloc} for everything, that way the framework builds rpkg files that contain both English and French in one and you don't need to copy everything.
For separate downloads, I set up a new itch project to collect all content packs without their own page and sent you a message on hitmanforum to become admin. Then you can directly publish updates there, without having to wait for me. Of course you can also create individual itch projects yourself and move your content there, like I did for my packs!
The files I uploaded in the new project have some changes, most notably remove unused raw resources and map setups. I suspect you added them accidentally.
If you label your megapack as mod collection on nexus, I'm fine with you including any mod I published, so everything except clean UI. It would be great if you could list the exact versions of all mods included in the pack somewhere though. I hope to find some time to make a proper mod page for clean UI, then you can include that as well.
Yeah, I know for the translations, I just didn't find the time to do it properly yet since there's a lot of sentences to translate for my pack, Kevin rudd s, etc.. It will be cleaner for the next update.
Thank you very much for making me an admin for the packs, it will be easier and I ll take care of it without bothering you much at each update.
And many thanks for giving me the permission to add your random targets, poisonous pack and unrestricted loadout in the offline megapack. I'll call it "offline megapack : mod collection" then on nexus and I ll include only the already made chunk patches and redirect here for separate downloads, so it will be far less heavy to download.
Thanks again for all your work!
Cheers
Hi buddies
@oninonsuqid : you can use the Kercyx's fr translation for your Random Targets, it's exaclty same as mine (with just a different way of talk)
I just fixed 1 accent error : Here's the final file : https://drive.google.com/drive/folders/1ymll4N15PNS1gugoCnhdObS7j2Ictc0U?usp=sha...
and this updated one for the french translation of random targets : tested and approuved ! https://drive.google.com/file/d/11aU_9sFG3uWKcFq0HNOhZCj8mOuZvh2Y/view?usp=shari...
Hi Kercyx
I just fixed 1 accent error in your translation (and I said to oninonsquid to use it without pb ;) )
https://drive.google.com/drive/folders/1ymll4N15PNS1gugoCnhdObS7j2Ictc0U?usp=sha...
Hi Dear kercyx
Could you please let me know what is the difference between "h3-kevin-rudd-pack-1.0" and "h3-Kevin-Rudd-pack-1.1" ?
It would be grate if you have "Development log" like what we have here: https://onionsquid.itch.io/hitman-3-mod-framework
Thanks and Cheers!