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BloodbornePSX

Relive the first few hours of the PS4 classic, rebuilt with PS1 aesthetics! · By LWMedia

You'd have to pay me to play this.

A topic by NutterButter created Feb 01, 2022 Views: 6,681 Replies: 16
Viewing posts 1 to 16
(1 edit) (+2)(-49)

There's tons of video options... except the one to play in windowed mode. That's a perfect example for how this game works. I don't understand how so much was put into this only for basic stuff to be ignored. 

Ran around for almost an hour only to die right before I made it back to the dream. I dropped thousands of blood echoes and haven't even leveled up yet. I go back to get my echoes and they're nowhere to be found. And it looks like I'm not the only one with that problem. At this point, I just assume that they didn't put that mechanic in and you just lose everything when you die.

Half the time, "authentic" means "mind boggling frustration." The cancel button doesn't back out of menus. You have to select the option to exit a menu. But only certain menus. Like it's a Dos game from the 80s. And the menus themselves are terrible even by PSX standards.

For some reason, you have to equip keys. To do that you have to get to your inventory and to the menu to equip items, then select your key ring, then you can use one of your 3 item slots to equip a key. Which puts it in your useable item slots, even though you can't use a key as an item. Which means you also have to select your blood vials in order to use them. The triangle/Y button is for using items, also including blood vials, but it doesn't looks like the square/X button has a use....

Trick weapons can only be transformed when in the menu. So you have to pause, cycle to your weapons, then press L1 to transform. Then you can exit the menu and get back to combat.

Why would anyone want to put up with such incompetency and frustration, even if it's free? I get the point of a demake, but I don't get the point in making things worse in order to be more authentic.

(+37)

Sounds like you may not get the point of a demake as much as you thought!

(1 edit) (+15)

I agree with Earthcrusher. Intentional or not (and it most likely was due to the quality of the game), games back then were almost systematically obtuse. I think you were just hoping for mini-bloodborne on the computer

(+12)

There's this game for PS4 called "Bloodborne", sounds like you might enjoy it

(+7)

It's a FREE fan game. If you don't like it, go play something else. Complaining about a PS1 style game because it doesn't have "modern" standardization is laughable.


(+2)

Lmao this guy doesn't even play Bloodborne

(+2)

I was going to say the same thing lol sounds to me like he would be writing this same kind of rant for the actual Bloodborne PS4 game.

Let us know when you've got the gofundme set up

(+3)

"I get the point of a demake, but I don't get the point in making things worse" So in other words, you're not very intelligent and obviously dont understand the point of a demake

(+2)

Jesus man, it has a few issues, mainly the blood echoes problem and windowed mode problem, other than that, everything else works just fine, and the square button does have a use, it's for walking slowly, since the analog stick doesn't exist in a ps1, you need to hold square to walk slowly. Your complaints about the menus, they're not horrible at all, I've no clue what you mean by the menus being bad. 

Having to select keys to use them, it's just a game mechanic, put up with it, and it's not nearly as bad as you make it out to be.

You ran around for almost an hour only to die before going to the hunter's dream, you mean you ran around for an hour with only your fists? That's your own fault.

PLus, I only leveled up once, went from level10 to 20, then never leveled up again and managed to beat every enemy just fine, the gameplay, atmosphere and exploration is very fun. Not to mention it's not too hard and not too easy, it's a perfect little balance of fun. 

Trick weapon transformation in menus, it seems that's there for a lack of buttons to actually transform a weapon in the flow of combat, and in this demake it seems transformation is not to be done in the middle of combat, but it's for having a second move set that you switch to before engaging an enemy. Although the Tonitrus does flow very well, by simply holding R1 for a while, but not long enough for you to trigger a charge attack.

This game isn't incompetent at all, it does what it sets out to do and more, and it's not as "Frustrating" as you make it out to be, it has little gameplay quirks to slow things down a bit and bring you more into the atmosphere, not to mention it was made by like 4 people, a lot of heart and love was put into this, very clearly, and it even has a completely new and original bossfight at the end.

You seem like you were expecting to play Bloodborne on pc, which is stupid, what would be the point of recreating the game 1 for 1 exactly? BloodbornePSX is its own new thing, of course it's different and slower, calm down, and I recommend that from now on, you don't expect the whole entire world to meet all your expectations, and try to have fun, instead of focusing on all the little things that aren't the way your entitled self imagined them to be.

(+1)

i didnt even level up and i beat this lmfao are you serious

(-1)

Based

(+2)

I never thought humans can devolve until I read this. 

(+3)

I just logged in to say fuck you @nutterbutter, get the fuck out of here If you cant even respect the inmesurable work that they put into the demake. Its a fucking adaptation to psx not freaking pc, you dumbshit

(1 edit) (+1)

“There’s tons of video options… except the one to play in windowed mode”

It’s available now in 1.02. You have to scroll down.

As for the rest of your opinion: Git gud. Scrub.

o no what have I stumbled upon

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