Hi, I'm Patrick, a solo game developer from Germany and now I'm working on my first commercial game Townframe.
It's a small town maker puzzle game where you recreate town's from peoples memories.
How the game works:
In the game you got a lot of different windows of different towns and from each town is a person from (the picture below is an example).
These people gives you the request to recreate a town how they are describe it. These requests are formed as riddles you have to solve.
You have different tools you can use to solve these puzzle. At the start of the game you just have a town generator tool and your mouse which you use to change the buidlings. If you solve a riddle you get a coin which you can use to get new tools which allow you to discover even more hidden things in these towns.
Other tools in the game will be for example a wind tool which allows you to change the direction of the clouds and speed of other things.
(I don't want to go too deep into the tools because they are part of the puzzles)
But all your tools are working in every townframe. So you can even explore hidden things in towns where the riddles are already solved.
I just want to make a puzzle game where the puzzle places are not thrown away after you solve them. So these places gives you some more deep insign after you got more tools. It's kinda like a metroidvania.
(early concept art)
The current state of the game:
At the moment the basic gameplay of the game is working.
That means:
- you can generate a town at once
- you can click on each building and create a new one randomly (maybe you will have later an option to create the buildings in order)
- you can solve a basic puzzle, get a coin and buy a new tool
- you can make screenshots (yup, that's probably one of the tools)
- you can close the game & change some settings like fullscreen on/off
What the final game will have:
I want to "finish" the game in the next 2 -3 months. So I want to keep it small but very polished. Polishing time could also be a few extra weeks.
At the end you will probably have at least 10 - 15 different frame puzzles you can solve.
Some of them will be harder than others and some of them will be easy.
I want to design the game in a way that you can complete the "main" game and still have the option to make one of the harder puzzles too.
The language of the game will be in english. Maybe german too, because that's my mother tongue. Other languages would be nice but at the moment I don't have the resources for more translations. Could also be something that can happen in the future.
Where will the game be available:
The game will be comming to itch.io and steam.
At the moment I don't intend to release it on consoles. But who knows what comes in the future.
I also have a steam page. If you want to support the project you can wishlist it there:
https://store.steampowered.com/app/1927150/Townframe/?utm_source=itchdevlog
Every wishlist helps.
And that's it for now.
I will continue this devlog in the next few weeks. If you have any questions, don't hesitate to put them down here.
:)