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The Nougat Challenge Sticky

A topic by Poppu created Jul 02, 2022 Views: 7,492 Replies: 41
Viewing posts 1 to 25
Developer(+1)

Do you want to win a chance at having your OC as a Cameo/Easter egg in the next game?

Well Nougat has a challenge for you! 

Introducing the Nougat Challenge! Send footage of you completing an ALL 20 CUSTOM NIGHT and be entered into a draw!

We will be selecting the winners on August the 1st 2022! 

SUBMIT YOUR VIDEOS BELOW!

Than you all and hope you have fun!

(+1)

@sunsetsunrise47 👍

fat

I went full "I am the QUEEN of Five Nights With Fatties!" after I saw 6am

dropped some of my thoughts in the description. Great fucking game guys, and my reaction was 100% genuine after the suffering I endured LOL

My run, Ngl, i spent my birthday doing this and it was worth it XD

Oh dam same, just beat it too.

Gave a quick summary on the game in the description, the Nougat run was a nice, fun challenge and I hope everything it's up to par. If not, feel free to reply.

Good luck everyone! Don't have nightmares.

(1 edit)


We are all sinners at the mercy of Emily's RNG

(+1)

Spent like 2 days trying to beat this, I am in love with this game 

Hey all! Thank you all so much for your patience with waiting for the announcement of this challenge. After much debate and review of footage, we gotta say it wasn’t easy to pick and choose who would receive this prize! 

It is with great pleasure that I announce @CloudBoyo winning this round of draws as we position ourselves into setting up for the next game in all its updated glory!

Thank you so much for all your submissions so far and love you’ve shown this game as if it weren’t for fans like you guys, we wouldn’t have the motivation to set our sights high enough to do something extra special for the community on the whole 

Here is my entry.

 

this was alot of fun, im excited to see what comes next

Had a good amount of fun figuring out the right approach to the ladies, and got the elusive fourth star xD I'm curious who the OC in charge of punishing running out of power is.

Oh god, I'm getting kinda hungry
This difficulty brought back some Fnaf 2 nightmares but it is done

56 tries and I did it.  Here's some hot analytics (death counts) too!

Milkamean: 2

Suki: 3

Paranoia: 3

Cruxia: 0 (Certainly didn't help)

Hana: 1

Elina: 2

Thorne: 7

Achira: N/A

Cindy: 6

Crystal: 13

Emily: 13

Nougat: 6

Thorne, Crystal, Emily, and Cindy i kept dying too. they were a pain to deal with but once you get that rng luck you just win

Cindy is pretty easy to deal with considering all you have to do is close the door when you hear the sounds of her wings flapping and then open the door when you think she is gone.

As for the others, the RNG can be pretty random and very difficult. Sometimes it is hard to get to the vent in time or not knowing of someone being in the vent until it is too late considering that it is very hard to differentiate between the footsteps Mina makes when going out the doors and the sound of either Crystal or Emily in the vent intermingle with one another (as in the sound of Mina’s footsteps is pretty loud and sometimes the vent movement is a little quiet at times as you’re busy with another task).

see the vent is obvious sometimes. but the one pronle, I had was how quiet emilys footsteps are. like in the run I got I had to just pray I could hear her

I honestly have that same problem as well. I know Emily is outside the doors when I see her head looking over from the side, but I hear no footsteps whatsoever.

Some of you guys make it look so easy but this took me an ungodly amount of tries. Anyways after lotsa deaths and way too much time I can proudly count myself among the fat freddy's game masters. My parents would be proud Im sure. 

Holy shit was that so fucken difficult. it took me 15 min but it felt like hours. the rng god and the fat gods helped me so much. though I beat it. where I beat it is at 8:26 so happy that I was able to do it though. now time to take a break

(2 edits)

Fetish aspects aside, overall a fun experience, I could definitely see these mechanics being in a "normal" fangame without fetish aspects. I also threw together a little review of each of the girls and how hard I found it to deal with each one. 

Milkamean: very aggressive, but probably wont kill you. she takes up the hallways so she might actually help. 1/10 difficulty 

Suki: same as Milkamean 

Paranoia: very annoying, especially when the screen shakes. 4/10 

Helltaker (Cruxia): Unlike in actual Freddy's games, pulling up your camera doesn't make you any more vulnerable, so she ends up being a minor annoyance, and is extremely predictable. 2/10 

Hana: rarely shows up and can be countered even once she gets past the door. 3/10 

Elina: again, just an annoyance, the worst part is how she prevents you from checking the doors. 4/10 

Dragon girl (forgot her name): consumes a lot of your time keeping her happy, 5/10 

Achira: Stays at the door for a very long time, but wont kill you immediately. 5/10 

Cindy: Very predictable, very loud, wastes almost no power. 2/10 

Crystal: Hard to hear, can move from the vent into a kill very quickly. 7/10 

Emily: Same as Crystal, but can also attack from either door and cannot be stopped after she gets through. Very aggressive. 9/10 

Nougat: mildly aggressive, but can't be stopped once she gets past the door. Makes a lot of sound. 6/10

steamer girl is hard but emily is harder. and crystal is the easiest to hear but she moves so damn quick

You mean Thorne?

Yeah, she can eat up a lot of time and possibly quite a bit of battery power when you’re trying to keep her at bay. However, if you don’t keep an eye on her from time to time, she will keep getting angrier until she thinks you’re ignoring her on purpose and decides to leave the stream early to give you a piece of her mind.

yea. thorn is weird. i just stayed on her stream which made things easier but crufix did not help

Cruxia is a much different case. 

You have to find her within each passing hour. Failure of finding her results in her being outside your door and several eyes surrounding you before she swallows you whole. 


Either before Thorne’s stream starts or after the sign pops up, find Cruxia and then get to Thorne’s stream and click on the heart several times to keep Thorne occupied. If you run out of time to get to Thorne’s stream, she’ll put up the technical difficulties screen on every camera like with how Paranoia corrupts the cameras in the first game when the Betamax tape runs out before appearing in the office and swallowing you whole. The only other saving grace of avoiding Thorne’s wrath when that happens is to go to the vent and hold it until Elina catches you or if you decide to quit the night by hitting the “escape” key and starting over.

This took me a while to do, but I did it.

@Jacyrium
(1 edit) (+1)

I have managed to do it! 

Woo first try! Of the day, but y'know, still counts right?


Normally hate scary stuff but this wasn't that bad. Might play other horror games if they're this hot lol

Jeez, almost thought I wasn't going to manage this in time. Way harder than the first game for sure. Next game better be Dark Souls tier difficulty

https://files.catbox.moe/tw2wif.mp4

Well, here is my last minute entry for the challenge, I gave it my all, got my butt kicked numerous times, had to do it TWICE because my first recording software did not record the game properly. But in the end, I triumphed. Now, I will give my completely unprompted review of this funny little game (PS, the actual run starts at 1:15, I made a silly mistake at the start of the recording.)

Introduction

Five Nights With Fatties, A Second Course is a game in which you are tasked to sit down in a crappy office for 6 hours to babysit a menagerie of insane people, literal hellspawn and furries for poverty wages and free confectionaries. You are given two industrial strength blast doors, a vent cover that some cretin forgot to put a lock on and your trusty dollar store flashlight to protect yourself from whatever lurks in the museum/theme park attraction that you work at.

Gameplay

This game takes a lot of inspiration gameplaywise from Five Nights at Freddy's 2, with a large cast of characters coming at you at once to create a chaotic feeling to the game, especially on potluck mode. While some characters do feel like reskins of some of the other cast with minor changes thrown in, for the most part, the roster had a good amount of variety within it. Another issue I had with the gameplay was that some of the characters (Suki in particular) looked out of place within the game, as the art styles that they were created with clashed with the art style of the rest of the game. It is understandable, however, due to the large amount of artists working on the game.

Supplementing the main game are the interviews and the hidden minigames you can find hidden throughout each of the main 5 levels. The interviews, to me at least are lacklustre, as some of them have some issues that cannot be ignored. To start, the interview with Cruxia is near impossible to complete with a trackpad, as you need to both left click, and right click simultaneously to pour her a bottle of wine, which is extremely hard to do with a laptop trackpad. I ended up having to remove a mouse from my gaming PC, attach it to my laptop, and use that to complete the level. Another glaring issue I found with the interviews was that some of the sprites for the characters in some of the interviews had a compression problem, which was admittedly quite funny to see, but it is unfortunate that this issue was in the initial release of the game.

The unlockable minigames were alright, I do not have much to say on them, other then that it is a shame that the second half of Cruxia's minigame is impossible to beat (unless it is I do not know, because when I got the star from getting to that point I just moved on to the rest of the game).

Characters

It's no secret that this game has quite an abundance of characters skulking the halls of your workplace, and I would like to give my thoughts on all of them, alongside some of the affectionate nicknames I gave them throughout my playthrough

Pink (Milkamean)

She slowly approaches your office from the left side and if you don't shut the doors on her in time, she force feeds you burgers unless you trigger her severe epilepsy by turning your flashlight on and off on her and giving her a seizure. She's a very basic enemy, so there isn't a whole lot to say on her, other then that Mina is an idiot for not closing her mouth so she doesn't get force fed burgers before she can give Milkamean a seizure. She also has this guy called Pink Fury that's like her friend or something and they just clog up a camera randomly, but they never showed up on potluck for me so they don't really matter.

Rodent (Suki)

Similar to Milkamean, Suki attacks you from the right, but she can be distracted with a balloon in her room. Not much else to say on her, other then that her balloon gimmick becomes useless in harder nights, as you should be focusing on other, more important threats

Popups (Paranoia)

She tries to give your computer malware through her popups and randomly prank calls you throughout the night. If you miss her calls or click on her FREE FOOD WORKING 2022 LEGIT HABIBI NO VIRUS popups, she comes out of your computer to beat you up/ ask if you have games on your phone. Shine your flashlight on her before she leaves the computer to get her to leave you alone. Protip for potluck, leaving her popups alone doesn't spawn her, clicking on them does, so save some time by only clicking on ones that cover up the cams that Cruxia attacks from and the internet button.

Eyeballs (Cruxia)

In theory, Cruxia would be a formidable threat every night she was on, due to how her mechanic forces you to look on the cameras to find her. Fortunately for us potluck gamers, she only spawns on the top right two cameras, as either a red silhouette on a big tv screen, or as an eyeball creature in the plushie room. She attacks once per hour and give you until the next hour to find her until she kills you, so unless you get horrific RNG and get bombarded by attackers, she's a non-issue.

Burgers (Hana)

Hana is like Milkamean, except she can attack from either the left or right hall. She is exceptionally easy to counter, as even if she gets past your doors, you can just swat her serving tray out of her hands and she goes away. There is not much else to say about her, other then her burger stacking skills are quite impressive.

Rodent 2 (Elina)

She has two spooky spectral hands that slowly move up to kill you. Move your mouse down to either the bottom left or the bottom right corners of your screen to repel her. A little bit annoying sometimes, but is manageable

Streamer (Thorne)

One of the most prominent threats on potluck. You have to keep her on your camera almost all the time unless you are looking for Cruxia, or else you lose time switching back to her special camera so you can heart her crappy stream about cute fat girls with burgers so she doesn't kill you. While her mechanics are dangerous and engaging, nothing compares to the main danger that she poses on potluck, which is her constant spouting of REALLY GODDAMN HORNY voice lines. Goddamn, I feel bad for Mina for just having to put up with listening to her hornily asking viewers to donate food to her. God rest her soul.

Bro (Achira)

Achira, once she gets into your office, does...nothing. She lights up from time to time, making the borders of your screen white but she's easily repelled by shining your light literally anywhere, even when you are outside your office. Its actually a better move to INTENTIONALY LET HER INTO YOUR OFFICE because it saves power from shutting the doors to repel her and it removes the amount of attackers that can come from the right door. During my attempts to beat potluck, I sorta viewed her as an almost friendly presence, as all she does is just stand there and look at you. TLDR, she deserves some chocolate milk for being a such a bro.

Girl (Cindy)

She can be a bit of an issue if you do not have keyboard controls turned on, as she can rush you faster then you can manually click the door button. If you do have keyboard controls turned on, or have decent reaction time however, she's easy to repel, as closing the door for a microsecond and then opening it makes her go away instantly, making her quite easy to deal with once you get the hang of it

Weirdo (Crystal)

She attacks from the vent above you, and has a habit of getting above your office when you are just about to finish off fending off someone else, masking her audio cue with the frantic noises of you running back and forth between the halls and your office. Overall, a pretty good enemy that managed to keep me on my toes for most of my runs. 

ShootCook (Emily)

As a solo boss enemy for night six, she is pretty good, as she changes your strategy from the previous nights using audio cues to know when to defend yourself to quickly checking both halls to see if she's there and quickly block her before she gets too close. This drastic shake up of the main gameplay formula plus the red mist in the air makes night six a good final night for the main story. But, as an enemy in potluck, she is the WORST. This ugly flesh thing has caused me so much agony from randomly instakilling me from the halls when I didn't even know she was there has driven me to give her a nickname that shall not bear uncensored repetition. I personally wish whoever on the devteam for this game came up with the bright idea to give her no audio cues when she's in the halls an absolutely wonderful day :)

Concrete (Nougat)

She's a near carbon copy of Milkamean, but she cannot be repelled when shes in the office and force feeds you concrete when she kills you. Pretty odd way to die, but go off, I guess

Conclusion

Overall, while the game does have flaws, I did find playing it to be a good experience. Getting to 5 AM on potluck made my heart pound inside my chest from all the adrenaline that was pumping through my veins, and I feel like such a weenie writing this review for a niche fetish game on the internet.

7/10

In regards to the second part of fighting Cruxia in that mini game on Night 4 after you drain her health in the first phase (assuming if you managed to get through all the obstacles during that phase), it’s essentially a forced loss scenario. After she devours your weapon, the only thing you can do is plead for your life and pray that she is merciful (which she isn’t). She will then cast a soul expansion spell which will cause Mina to expand in size from the amount of damage done to her. You can continue to dodge the eyeballs if you want to during this stage, but the battle will only end once Mina’s at bursting point and her soul erupts from her body.

Yeah, I kind of agree that Cruxia’s interview was kind of hard to do with a keyboard trackpad considering that some people might be playing the game on a device which is like a tablet/laptop with a detachable keypad… But it could also be hard with a regular mouse considering that you have to hold one button down to hold up the wine bottle, hold down the other button to rotate the bottle, and then rotate the mouse at an absurd angle to make sure that the wine goes into the glass.


Achira may not kill you currently in the version of the game you’re playing, but she can in later patch updates, so she won’t be as merciful in those versions like she is in the current version.


I also kind of agree a bit on Emily. The pattern of Night 6 may be a little bit easier after a bit of trial and error, but the instances where she can instantly pop up in the hallways outside the office door in the later custom nights (such as second course and potluck) as you’re holding off other attackers or focusing on another task is utter bullcrap. It’s almost impossible to know when she moves in the hallways because you hear almost no footsteps until it is too late. And as for the tip that tells you to run away from her, that can somewhat be ignored because it’ll only do nothing more but mislead the player. Even if you do run away from her, it’s only a matter of time until she catches up leaving you no choice but to either let her eat you or hitting the escape key.

If I may add one more addendum on Achira, I tested her after finishing my review and it IS possible for her to kill you (on my version of the game at least). The problem is that it takes her around a full minute to actually kill you because she relies on making you fat instead of a separate kill timer, which may make her more threatening if you have been attacked by Milkamean or Suki, but on her own she's kinda useless. While I am glad they made her more of a threat in a newer version of the game, it is sad to see that intentionally letting her into the office to save on power has been nerfed, because that probably was the main reason why I won potluck

The first of August has come and passed.

If the announcement comes a little bit later than previously stated, we understand completely that you and the others are busy with other things at the time, but I just thought I’d let you know about the day of August 1st passing by.

Developer

Yes we know, as stated on twitter submissions are now closed and we'll be sorting the entries a little later down the line

Ah, okay.

Not to sound impatient, but can you give a rough estimate for when you'll be done? (Like "a week or two") I understand if you can't, sometimes I get buried under other stuff too, but it'd be nice to have some idea of when to expect the results other than "soon". 

I’m sure given the number of submissions made and depending on the length of the attempts the people that have entered posted, it may take a bit of time.


We must also remember that the development teams and the members within them have their personal lives as well as other projects that they’re working on.

so who won?

CloudBoyo