Hello world, I am working on a game. Currently, I am stuck between various different UI styles.
My favourite three options are:
1. Health Bar + Portrait
The health bar would decrease in size as your health decreased and the portrait would only be for stylistic effect. I could also remove the portrait entirely and make the bar taller.
2. Portrait Only
The portrait fill would decrease as your health decreased (e.g. at 50% health, the head would be greyer and the torso whiter).
3. None
There would be no display of health and your health would either be shown through animation or blood overlay, or I could even remove health entirely and have instant death.
Please tell which style you like best, or even if you don't like any of them. If you choose one of the first two, please also say if you think it's too big/small, too light/dark, too opaque/transparent, too left/right or any other issue.
Thank you ^_^