With the Side B preview release, I’m very interested in your feedback.
Here are some guiding questions:
- How are the new proximity cues?
- Is it easier to locate collectibles with audio alone?
- Are the new cues too annoying or demanding of your attention?
- How is the overall audio mix?
- Are the collectibles and environmental sounds more audible?
- Does the music feel more reactive to your input?
- How well are the upgrades balanced?
- Do higher levels feel like super powers?
- Are the material costs worth the time investment?
- Do you anticipate that the new passive upgrades coming in Side C will make this easier?
- Attractors will automatically pull nearby collectibles toward you.
- Distillery will refine materials passively from the medium which surrounds you.
- Are you excited for the future of this project beyond Side C?