Let me know your thoughts.
- What additional features would you like implemented?
- What tools would you like made?
AI assistant tool to generate and manage your rpg maker mz / mv database & game content. · By
I've been obsessing over AI recently and was so excited to see this! The opportunities are endless~~ I think the biggest thing I'd love is a cutscene generator. Basically you put in a prompt like, "Harold finds a girl being attacked by a wolf and runs up to save her." It would put in the events of Harold, the girl, and a wolf, and then code in the moveroute and full dialogue between Harold and the girl, complete with face graphics.
For my situation specifically, I have the entire script for my game written with dialogue already. So I'd love to just paste it into the prompt and see what it does!
Simplify it, make a video showing what to do and how to do it, and update that video as necessary. Otherwise you'll have a lot of people demanding their money back.
I'm almost there.
Also, when people are past that, generating in battle monster sprites would be useful for those of us who are not artistically inclined.
I think the program could use a “load last project on boot” function. Also, maybe a way to prematurely end a prompt call or a kick-back if the prompt is invalid.
Sometimes you put a prompt in and the application spends an indefinite amount of time thinking, possibly because it doesn’t understand it. Maybe it needs a timeout on API calls?