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AIDRA (AI Driven RPGMaker Assistant)

AI assistant tool to generate and manage your rpg maker mz / mv database & game content. · By coffeenahc

Feature / Tool suggestions Sticky

A topic by coffeenahc created Jun 18, 2023 Views: 281 Replies: 8
Viewing posts 1 to 7
Developer

Let me know your thoughts.

- What additional features would you like implemented?
- What tools would you like made? 

I need to customize openai link, the purpose of my doing this is, to test my LLM. On the other hand, I want to open for fine-tuning.

I've been obsessing over AI recently and was so excited to see this! The opportunities are endless~~ I think the biggest thing I'd love is a cutscene generator. Basically you put in a prompt like, "Harold finds a girl being attacked by a wolf and runs up to save her." It would put in the events of Harold, the girl, and a wolf, and then code in the moveroute and full dialogue between Harold and the girl, complete with face graphics.

For my situation specifically, I have the entire script for my game written with dialogue already. So I'd love to just paste it into the prompt and see what it does!

Developer

Thank you for your interest in the tool. This will be part of a future update along with a map generation through prompts. 

Was this one implemented already by any chance?

A quick way to place long dialogues or conversations between characters, in the different text commands of the RPG Maker

(-1)

Simplify it, make a video showing what to do and how to do it, and update that video as necessary. Otherwise you'll have a lot of people demanding their money back.

I'm almost there.

Also, when people are past that, generating in battle monster sprites would be useful for those of us who are not artistically inclined.

Developer (1 edit)

It's as simple as getting a key and pasting it in the settings. There is even hyperlink to a youtube tutorial on the product page that shows how you get the api key.  If the key doesn't work, then your OpenAI account doesn't have any credits. It doesn't get any simpler than that. 

I think the program could use a “load last project on boot” function. Also, maybe a way to prematurely end a prompt call or a kick-back if the prompt is invalid.

Sometimes you put a prompt in and the application spends an indefinite amount of time thinking, possibly because it doesn’t understand it. Maybe it needs a timeout on API calls?