https://1buttonwonder.itch.io/stargrid-reborn
Hello,
I've worked for over 3 years on the "original" Stargrid, I made my own engine supported by the Monogame framework. The game never got attention. It failed, possibly due to lack of accessibilty, the game was only playable if you downloaded it and installed the prerequisites.
I've been working in unity now for a few years, made some games, did some gamejams, and 2 weeks ago I decided I was ready to remake stargrid, but this time, in unity.
This is where I am now.
Stargrid is a Sci-Fi Physics-Based Builder/Autobattler still in active development. The game consists out of 2 phases, A build- and a battle phase. During build phase you will be able to build up to 32x32 ships consisting out of blocks with different stats and properties. when you build your ship(s) they will battle it out as in any autobattler without players interference. The game is an early prototype with a basic gameloop but very limited choice of blocks for now. I'm actively developing this and adding more content, doing bug fixes and balancing the game.
I'm here because I wanted to bring some attention to the game, It's hard to get noticed :)
I'm eager for any feedback, ideas and bugs!
Thanks,
1ButtonWonder.