The chicken minigame doesn't tell you you have to drop each chicken individually, in the maze ive had them literally teleport directly into me which makes it pretty freaking hard to do anything. I can't solve any of the secrets.
This Hill may not be worth dying on... · By
Sorry for the annoyances, fellas.
The chicken game does mention "remember to drop them into the pot!" but I could be clearer about the mechanics, so I'll fix that up for the next patch.
As for the maze, they usually teleport when you've hit a dead end. They'll also teleport at certain points since the event path finding in RPGMMV is ASS and that was my workaround to keep them on your tail.
The maze thing makes sense, excluding the massive and annoying amount of dialogue you have to go through each time, not to mention that the maze is huge and you can't save, id rather they just get stuck and allow me to cheese my way through because otherwise i have to fully remember every path in all the maze maps which is just tedious, its not hard nor difficult its tedious. which to be fair most mazes kinda are. its just worse when you are forced to full reset through a ton of dialogue each time.
That's a good point. I'll see about reworking the maze thing from the ground up to allow more time to explore, probably put the save at the end of the dialogue or add a skip function. I appreciate the feedback! It can be really hard to properly judge the difficulty when I'm starting with the answer.