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Gameplay Suggestions Sticky

A topic by Insektum created 6 days ago Views: 776 Replies: 10
Viewing posts 1 to 6
Developer

Please list any general gameplay suggestions here, thank you.

You want to win and be successful? Combat.  Struggle system to go with it. No need to go wild with it. Don't go 'on defeat' scenes but implement scenes with the struggle system. Stay dedicated. There's a lot that could be done with being a chemist in combat. Is the formula of most successful games. All else fails, have a strong vision of what you want to see and do with it above all else and stick to it to avoid burnout. Good luck.

Developer

I'm not sure if the game will have a struggle system per se, however I do plan to add some interactivity to NSFW scenes so that you can speed them up and complete them faster. Thank you!

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I agree with DeathDefied2. Some time ago I played in "Path of the pixie" by badsorries. It's a 3d game about a fairy with insect stuff. That game is very cute and funny. It has a turn based combat system with animated actions.

Another option is to make combat system like in https://moeymoey.itch.io/breed-lab.

PS I like the island. It's beautiful. But it's very big. Could you please add a map?

Developer(+1)

I've played both of those games, although I have yet to finish either of them admittedly so maybe I should revisit them. Adding a minimap of sorts does seem to be a commonly requested feature. It isn't currently a high priority but the request is noted, thank you!

- aroused creatures should follow you

- you should be able to chose the position yourself

- info about where to find creatures, maybe a map

- fast travel?

Developer

Kokku Roaches do follow you if they're aroused and Waiya Wasps follow if you're aroused. 

A minimap plus some sort of fast travel or waypoint system are planned for sometime in the future, thank you!

hey there, just wanted to say,  game looks great and has a lot of promise. 

- A map would really help to navigate around, especially since you dont know how big the map is and what kind of insect or which flora you can find anywhere.

- the next obvious thing is more creatures and flora, more different type of potions, maybe more different animations, all that stuff about quantity.

- one thing i would really like to see, is something along the lines of a village or something.

- following that, there could even be a quest system and stuff.

really looking forward to what becomes of this game!

Developer(+1)

Mini map and more creatures/potions/animations are definitely in the works. While I don't plan on adding a village, there will be at least one other NPC that you'll be able to interact with on the island. Thank you!

I can't figure out why I can't use potions. It defeats the purpose of the game. Hope you iron out the bugs, I'll follow and hope for improvements.

Developer

Sorry you're having troubles using potions. Saving the game, returning to the main menu, and then loading the game generally fixes some issues. Admittedly there are still some annoying bugs that I'm steadily trying to resolve