Be specific when reporting a bug, every detail helps a lot.
NSFW, Shelter Manager, Visual novel. 路 By
I'm not a computer guy so I'll be as specific as i can. When I leave the base and collect supplies I come back before 11pm. It tells me i managed to get back before 11pm, but everyone is mad about risky lives and not being back before 11pm and i lose 10 moral. How can i be back before 11pm and not back before 11pm at the same time? I played day 1,2&3 i didn't skip to day 3. That's as specific as i can be.
You need to bring the squad back to shelter before the 23 pm, it's a rule of the game, you can't travel around after 23 pm, you need to get back to shelter before this or you will be a punish.
Before this I was thinking that if your squad is outside 23 pm, you will be attacked by the night creatures, you die, and you will get a game over.
Even if your squad is inside if you forward the time and it's got to 23 pm you are punished losing morale.
But if this is happening before 23 pm, it's bugged.
It started working correctly, idk what happened but it seems like it fixed it's self. I have a different issue now. I have 6 copper cable but when i go to build greenhouse it says i need 2 copper cable so i can not build it. Do i need to go to a certain place to get cable or can i use the 6 i have some how? Thank you for your reply.
The Copper Cables that you find inside the shelter it's only used in shelter doors and you can see them in inventory, The Copper Cable cables that you craft and find outside the shelter and that is stored in the Shelter Deposit it's for build and craft use and you can't use on doors.
The Bad scene with losing morale happed in World map view right? Not in the bedroom or inside the shelter?
This a complete walkthrough to what to do to survive and don't get a game over on the first week.
Just research/build, replicator tier 1, water pump, water purifier and greenhouse, don't waste time researching anything else, ONLY go to warehouses don't go to houses.
It's really important to shelter be clean 80% to 100% give you +4 morale every day.
1 day as leader: go to 2 warehouses to get resources, assign to research water purifier and greenhouse and let Ai researching. Set in Rules menu 8 foods for each survivors and 80 water, you have a lot of resources in the start and you get more morale.
2 day as leader: go to 2 warehouses again, check if you can build a replicator, water purifier or greenhouse and let Ai build/reseach.
shelter need some clean to let Ai clean the shelter for 3hs-5hs.
3 day as leader: Ai and Mc need some hours resting to get some happy, 80% is enough, Don't leave shelter this day, Assign Mc to rest and help to clean the shelter, set in Rules Menu 4 foods and 40 water or soon you will get low on food/water.
4 day as leader: go to 2 warehouses again, check if you can build a water purifier, greenhouse. research/build water pump,greenhouse or water purifier and let Ai researching/building, assign some hours to clean the shelter and when mc return, let he help to clean.
5 day as leader: go to 1-2 warehouses again, assign Mc to help to clean/build or research., research/build water pump,greenhouse or water purifier. keep shelter 80% clean or more and survivors 80% happy or more.
Day 6 and 7: to the same steps.
Day 8: now you have Mary to help, research,building and cleaning is faster. Mary is 100% happy so just let her clean/build.
1) Started a new game with version 0.20. Mary awakens. Got the gym access card from Ai.
I can get the scene with Mary in the shower so I know I'm assigning the free time correctly. I cannot get any scenes with Mary training the MC in the gym. Instead it says something about a filter being left on and goes into the spanking scene. I'm guessing this is a quest line which shouldn't be active yet. It didn't happen when playing 0.19.
2) An experience with 0.19 - I was able to complete the lab help quest before talking about it at the kitchen table. This blocked me off from starting the quest to help Ai. I'm not sure if this is the Samantha fix mentioned in release notes.
3) Cookie quest - the release notes mention it starting over but my problem was that it would never complete. It kept saying to catch her in the act but whether I blackmailed her or had her spanked it didn't progress anything.
4) UI issue - when you have a lot of resources the list doesn't scroll correctly. I had to add enough items to my squad to get the gasoline at the bottom to show. Then once that was sorted dump everything else back until I go through the process again next time.
Thank you for your contribution in reporting these bugs.
1) The gym script that triggers events with Mary and Jennifer is not working on the v 0.20, with was working in 0.19.1. It is fixed in version v 0.21 that will be available 05/09.
2) There was a button wrote: "Jennifer Help" that was skipping the quest in the bio lab to almost its end, it was fixed in this version.
The Quest with Ai can't start with this bug, You can "cheat" to return to the quest part that you were, opening the Database.Xml with a Wordpad and changing the value of "questChapter".
If you have completed that quest of the research, your questChapter value will be 8.
<questID>4</questID>
<questName>Bio Lab Research</questName>
<questChapter>8</questChapter>
If you put value 0, in the questChapter the quest will start in the first part that you visit Samantha in the bio lab.
make a backup of your save before editing the file, if you remove a line of the save, one "<", or put letters in the wrong place it can make your game unable to load your saved files.
3)I forgot to put a warning that the quest ends for now in that part, I put a warning in v 0.21.
4) The UI need a lot of work, There is a lot of things that I think need to change. Are you playing the android version?
is here where UI is not showing the item properly?
The android version has some problems, it is slow to start the main menu and to move between scenes, and on some phones the screen will not show the UI correctly.
I think the animation is short and the animation playback speed is very fast, and the cell phone doesn't have much processing power like a PC, and it can make the game crash.
I don't know if this is a bug or not. I keep on getting game overs and having to start new games. I tried not skipping to day 3, but the keys don't reset while I retain all of my fuses and cables from the previous save. I skip to day 3, and the nearest locations keep spreading out with each new game until it gets as bad as this (see image). Even if I go to the nearest location, I can't make it back before 23:00.
Here are some more observations.
When food or water exceed the maximum that can be stored they get reset to their starting value. So if you can hold 300 food and are told you will have 305 the next day, you actually start the day with 50. Plus I have no idea how this is balancing with resource consumption. One approach would be to compare the production with the "max value minus current value". Use the one that is least and base resource consumption on that number.
Using Z to highlight hotspots, all hallway doors have an extra hotspot on the lower left that does nothing. The door from the chambers have hotspots on the hinges.
In Command Center, apparently Jack takes his shirt off to look at the picture frame and phone.
In Command Center, the books on the left have 2 hotspots. The mouse only highlights the larger one. Yet it works correctly for the books on the right.
Playing 0.21, one of the yellow boxes on the wall of Jack's chamber requires chamber 1 box key to open. I've opened everything else yet somehow don't have this key.
I have Scrap Iron, Plastic Bar, and Electronic Circuit in Jack's inventory after opening panels. I don't think they contribute to the base resources.
Clicking on Living Room reports locked when it's not. If you click on the door and enter that way then the Living Room will be open from the hallway. But it resets at some point.
I got the Michelle introduction dialog twice. Once when waking up. Then I left the bedroom and entered again to trigger it a second time.
When starting the quest to meet the refugees you need a certain amount of gasoline. Only the gasoline stored at base is counted. The gasoline currently in the vehicle is ignored.
Thanks for reporting these bugs:
Here are some bugs fixed in v 0.23
-Fix, Watching a movie with the girls correctly gives 3 points of a relationship.
-Opening the Hero UI was resetting the hero's name to Jack, causing some bugs.
-Exceeding the maximum storage of clean water, dirty water, energy, and food, is now correctly placing resources at the resource limit and not lowering to 50/250.
In Command Center, apparently Jack takes his shirt off to look at the picture frame and phone. haha!
fixed it in v 0.23 rework day 0.
In Command Center, the books on the left have 2 hotspots. The mouse only highlights the larger one. Yet it works correctly for the books on the right.
fixed In v 0.23 rework day 0.
Playing 0.21, one of the yellow boxes on the wall of Jack's chamber requires chamber 1 box key to open. I've opened everything else yet somehow don't have this key.
Something for a future update
I have Scrap Iron, Plastic Bar, and Electronic Circuit in Jack's inventory after opening panels. I don't think they contribute to the base resources.
It's bugged, it's was suppose to go directly to shelter storage.
I got the Michelle introduction dialog twice. Once when waking up. Then I left the bedroom and entered again to trigger it a second time.
Oh! I will check it out.
When starting the quest to meet the refugees you need a certain amount of gasoline. Only the gasoline stored at base is counted. The gasoline currently in the vehicle is ignored.
Yeah, sadly, the script will only check the shelter, any quest that requires resources will only check the shelter storage.
go to the 2 warehouses in time to arrive until 6 pm at the shelter, the best thing is whenever jack is at the shelter to let him rest.
And always invest the resources in the greenhouse or in the water pump / purifier.
after a while you can invest a little in solar panel / wind turbine.
And the lvl 1 replicator is already good.
after you got the vehicle and gasoline the game will be much easier.
Hello again. I am having issue starting the quest to make the initial trip to the survivors. I have all the resources and the van. I go to talk to Ai in the bedroom and it still say's I need all the resources. I cannot find food in my resource listing out in the wasteland but in my summery it is listed. This did work on my first play through in v.19.
Comment) The behavior of the button was changed so that it doesn't remove gasoline, but you have to remove the gasoline and vehicle to meet the requirements. Then you have to add them both again to go on the mission. Can you not change the script to look for the requirement in either location?
Bug ) On day 3, when told to scavenge for supplies, if you click on the bedroom button it doesn't trigger the scene with Ai to complete the mission. You only get the scene when returning to the hallway from the world map.
Bug) Leave bedroom, enter bedroom. This resulted in the Michelle awakening scene playing a second time. I'm staring to think this might be a larger issue that effects other scenes.
This is on android only so I don't know if it's the same on other platforms.
Let's see first bug that I've found, missing key items. What is missing is the bio lab key card. I thought I just missed a particular place and proceeded to tap everything I see on the screen slowly 3x and still can't find it. So I looked for walkthrough and found that it's in the chamber where the mc woke up to at the door besides the fuse. But when I did and tapped there I obtained nothing. I reload and quit and restart the game but still the same so I started a new game where the second anomaly is found. The items you got before your new game can't be obtained cause the place where you get them is cleared out. I cleared my data and this was fixed but I still need to report it.
Bugs in version 0.39, Windows
Background doesn't display in many scenes. Title screen, looking at girls in the Chamber Facility, sex scenes, etc... The UI buttons work but art is just a black screen.
Enter the Biolab Test with Jennifer. Select big tits pill. The scene ends with Jennifer's Gym options leading to other bugs.
Haven't found Chamber 1 Box Key for Jack's Chamber.
Key Special B was located on Floor C. Attempting to use this outside the Bedroom indicates that Key Special B is still needed.
Floor C Elevator sends to Floor A. Elevator doesn't open on other floors.
Bugs in version 0.43, Windows
I carried over my save from 0.42.
Can't see anything in the bedroom. Get a white screen with green boxes and UI only.
Talk to Samantha about Sakura results in game freeze after first sentence.
Wanted to test if Key Special B was working yet, instead I got no response at all. Tried removing fuses/wire from door and was unable to place them again. Loaded an earlier save and the fuses/wire were removed on that file. Now permanently locked out of bedroom on all saves until I quit and re-launched the game.
1 - Did this happen once or always?
2 - I will take a look.
3 - Key Special B was fixed in v 0.44. I recommend going to the main menu and loading games from there, loading different saves in the same scene can cause strange things to happen.
If you can help me by showing me the steps you have taken and posting your save file I can more easily find and fix this problem.
Bug in version 0.77, Windows
Notes say "Visit Angelica at the Gym."
I have Angelica scheduled to rest and can visit her in the Living Room at this time. However, when entering the Gym I get the dialog about the air conditioning being left on instead. I think that event should only pop up if there is nothing else expected to happen.
Edit: Since this was a bug before I thought it was happening again. Turns out the two scenes just start out the same.
0.82
Copied my save from 0.81, the game keeps telling me I already spoke to Ai today. I've advanced the day several times and this didn't reset. Went back to 0.81 and advanced the day then saved. Copied the save over again and now I can talk to Ai.
It looks like the only quest I can do is "Good Girls". Everything else is red or I don't know how to start any newly added quests. Except I can't pay the taxes anymore. There is no option with Ai and the taxes don't show up next to Houston in the summary.
Hi. just got the 0.83.1 for the Mac.
Not sure if others have gotten this problem, I did get my computer to give access to start up the game, not my first Itch downloaded game.
But when I open the game in my applications folder it start, and almost immediately crashes.
Unsure if the problem is not enough free menu, or the hardware.
Thanks for reading.
Hello, I come from the win version. I used the official save from F95zone and used the data fix to keep paying taxes to Tony. (I have already set the quest to chapter 5 and played until he comes to the protagonist's base) but every time I talk with Ai to pay taxes, no dialog is shown and I can't keep playing.
I'm curious of why I'm the first person to mention it, but if you go to settings -> video, changing the mode to "windowed" doesn't change anything, it stays fullscreen windowed. Changing the resolution doesn't actually seem to change the resolution - which makes sense in windowed fullscreen, at best the image gets slightly blurry, but it just cuts off the edges of the screen according to the aspect ratio. For example, if I change it to 1600x1200 (4:3) (native 16:9) I can only see half of the "close" button any more and left and right are black borders. I assume even if windowed mode would work, it would break in different aspect ratios.
Switching between windowed and windowed fullscreen most of the time does nothing, but sometimes freaks it out, once I had the game on both my screens.
Checking data/save/settings.xml, the setting "window mode" stays at intvalue/floatvalue = 0 and stringvalue empty, no matter which window mode I chose. Setting the string value to "windowed" just for a test did nothing, unsurprisingly.
Also, the drop down in settings -> languages is empty
Windows 10 pro, native resolution 2560x1440 144hz, two screens (game on screen 1), game version v. 0.88
And I doubt that matters, but for completeness' sake: running as administrator changes nothing, restarting the game changes nothing, graphics card is AMD ryzen 7 7800x3D, and it's not in a dir protected by the windows access control system (like c:\program files)
another bug, or rather, something that could be improved, this time gameplay wise.. I researched and built everything possible (save for the last carbon garden). I make 225 water from the pump and 200 from the purifier (425 total) and lose 128 from replicator/greenhouse/carbon garden and 320 from drinking (448 total). That's without Tony's taxes. Even with the fully upgraded pump from houston (50 a day), that's not really gonna cut it - But I can't turn off the carbon garden or something to save water.
I think either there should be more water upgrades or the upgrades should increase water more. Probably better the latter, before rescuing the 4 girls, I spent several weeks doing nothing but just researching water stuff and building them, hardly riveting gameplay (and all quests I did in the meantime when I got sick of skip time/sleep/skip time) seemed to add new people to the shelter :D